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The Summoner Is Going Chapter 169 Part2

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Translation: Charlotte
Editor: Weasalopes

I somehow managed to defeat the gyo.

But it was a close match.

【Practiced Spirit】had already expired.

【Gravity Mail】was about to expire too.

Same went for all my enchant spells.

And what about my Summon Monsters?

They turned the Un-gyo into a pitiful thing.

Both its legs were completely covered by Creep.

Where I could see part of its legs, there were bite marks everywhere.

Its weapon wasn't in its hand, and Jericho was holding it down.

Jericho was sending fist after fist into it.

On top of that, Jean was biting at its head, and Bunraku was shooting arrows at it from a distance away.

Mumyo was working on crushing the side Jericho wasn't dealing with.

Yep.

Sorry…

《【Dark Magic】Level Up!》

《You have acquired the【Dark Magic】spell【Enchanted Dark】!》

《You have acquired the【Dark Magic】spell【Cursed Shadow】!》

《【Heat Resistance】Level Up!》

《【Acrobatics】Level Up!》

《Summon Monster『Mumyo』Level Up!》

《Please put one point into a desired stat.》

It's here.

I had been using Mumyo for about a day now…

All according to plan.

The stat that went up with the level-up was SPI.

I put another point into INT.

Mumyo Skeleton Lv7→Lv8(↑1)

DEX 16

AGI 16

INT 13(↑1)

STR 13

VIT 13

SPI 13(↑ 1)

Skills:

Hammer Buckler Block Physical Resistance [Slight] Self-Repair [Medium] Dark Attribute

《Summon Monster『Mumyo』has cleared the Cla.s.s Change conditions!》

《Please go to the Summon Monster stat screen to access the Cla.s.s Change candidates.》

Nice.

But that wasn't all.

《Summon Monster『Creep』Level Up!》

《Please put one point into a desired stat.》

Very nice.

Well…

Creep kind of looked like a breathing rope.

Tying together the feet of the enemy was a pretty good strategy.

The stat that went up with the level-up was VIT.

I put another point into DEX.

Creep Viper Lv4→Lv5(↑1)

DEX 12(↑1)

AGI 16

INT 12

STR 12

VIT 17(↑1)

SPI 11

Skills:

Bite Wrap Scent Detection Heat Detection Conceal Poison

Very nice.

Was that it?

They didn't drop any items, but I wasn't going to complain.

I hurried to the closest portal.

There was something greater I was looking forward to.

I ran into some other players on the way to the portal, but there were fewer of them than before.

A group of players was fighting a pair of Lion-dogs.

They looked like Summoners too.

2 Summoners and 4 Summon Monsters.

They were fighting in a Union, huh.

I resisted the temptation to sit down and watch, and took the long way round to the closest Relay Portal.

I had to focus on the Cla.s.s Change.

Alright…

First, I had to check the current stats.

I pulled up Mumyo's current stats and took a screenshot.

Mumyo Skeleton Lv8

DEX 16

AGI 16

INT 13

STR 13

VIT 13

SPI 13

Skills:

Hammer Buckler Block Physical Resistance [Slight] Self-Repair [Medium] Dark Attribute

Wow.

What a beautiful array of numbers.

I was reluctant to see it break down.

Cla.s.s Change Candidates

Skeleton Fighter

Skeleton Hunter

Skeleton Sorcerer

Three candidates?

The names just looked like a beginner player's job choice list.

Thinking about Mumyo's role so far, I guess Skeleton Fighter would be best?

Mumyo Skeleton Lv8 → Skeleton Fighter Lv1(New!)

DEX 16

AGI 16

INT 13

STR 14(↑ 1)

VIT 14(↑1)

SPI 13

Skills:

Sword(New!)Hammer [ ] Buckler Block Physical Resistance [Small](New!) Self-Repair [Medium] Dark Attribute

【Skeleton Fighter】Summon Monster Battle Position: Ground

A humanoid undead skeleton. Its main method of its attack are its weapons.

Its physique is similar to a human's. Suited to fighting in both the front and the back.

It can master any weapon used by humans.

It has extraordinary night vision. It also has more power than a normal Skeleton.

Has the ability to continue repairing itself endlessly unless both its cores are destroyed.

Be careful as it weakens under sunlight.

It got a new skill.

And【Physical Resistance】changed from [Slight] to [Small].

It had an empty skill slot, so I guess that meant I could teach it something else too.

Yep.

Having a bow would make Mumyo match Goki.

And then【Self-Repair】would lose its purpose too.

Skeleton Fighter was definitely the right choice.

《Do you wish to go through with the Cla.s.s Change?》

《Yes》 《No》

I still wanted to take a look at the other candidates though, so I ignored the prompt for the time being.

Next.

Mumyo Skeleton Lv8 → Skeleton Hunter Lv1(New!)

DEX 17(↑1)

AGI 17(↑1)

INT 13

STR 13

VIT 13

SPI 13

Skills:

Bow(New!)Hammer [ ] Buckler Block Physical Resistance [Small](New!) Self-Repair [Medium] Dark Attribute

【Skeleton Hunter】Summon Monster Battle Position: Ground

A humanoid undead skeleton. Its main method of its attack are its weapons.

Its physique is similar to a human's. Suited to fighting in both the front and the back.

It can master any weapon used by humans.

It has extraordinary night vision. It is also faster than a normal skeleton.

Has the ability to continue repairing itself endlessly unless both its cores are destroyed.

Be careful as it weakens under sunlight.

A【Bow】skill appeared…

And the stat increases were to DEX and AGI.

Just thinking about the stats definitely made this one seem pretty good.

Although I still wanted Mumyo to fight in the front.

But still…

I was actually starting to consider it.

I myself as a Summoner do like to fight in the front too.

It wouldn't be out of the question for a Skeleton Hunter to fight in the front.

For the time being, I checked out the next candidate.

Mumyo Skeleton Lv8 → Skeleton Sorcerer Lv1(New!)

DEX 16

AGI 16

INT 14(↑1)

STR 13

VIT 13

SPI 14(↑ 1)

Skills:

Staff(New!)Hammer [ ] Buckler Block Physical Resistance [Small](New!) Self-Repair [Medium] Dark Attribute

【Skeleton Sorcerer】Summon Monster Battle Position: Ground

A humanoid undead skeleton. Its main method of its attack are its weapons.

Its physique is similar to a human's. Suited to fighting in both the front and the back.

It can master any weapon used by humans.

It has extraordinary night vision. It also has more powerful Special Skills than a normal Skeleton.

Has the ability to continue repairing itself endlessly unless both its cores are destroyed.

Be careful as it weakens under sunlight.

As expected, the skill【Staff】appeared.

The skill slot let me give it another attribute.

There were four options: Fire, Wind, Earth, and Water.

In terms of its skills, it was the most attractive option.

If I wanted to have Mumyo fight in the front, I could just have Mumyo use a hammer like always.

For the time being, I took a screenshot of the descriptions and stats.

I wanted to have a word with the GMs.

They were really slacking on the explanatory texts!

Hmm…

I changed my mind.

I chose a skill to fill the empty slot and hit《Yes》.

Mumyo Skeleton Lv8 → Skeleton Sorcerer Lv1(New!)

DEX 16

AGI 16

INT 14(↑1)

STR 13

VIT 13

SPI 14(↑ 1)

Skills:

Staff(New!)Hammer Buckler Block Physical Resistance [Small](New!) Self-Repair [Medium] Dark Attribute Fire Attribute(New!)

Thinking about my Summon Monster lineup, I had a lot of vanguards.

With more skills, Mumyo could easily fight in both the front and the back.

Mumyo's hammer did have a detrimental effect on magic, but I suppose that went for a lot of other players too.

I was just grateful that Mumyo's crab armour wouldn't get in the way.

I handed Mumyo my Staff of Torture.

I could make another one over lunch.

I still had my tonfas, after all.

Great.

Let's get Mumyo to perform.

As expected, I didn't have the freedom to just sit and watch with Deva Kings.

I had to look for a pair of Gozu and Mezu.

I knew there were two sp.a.w.n points at the end of the tunnel.

I started heading towards them.

I only knew of two sp.a.w.n points at the end of the tunnel.

But the pair did not sp.a.w.n at one of the points.

Looked like someone else had already taken them out that day.

The other point was fine, though.

Gozu Lv.5

Phantom Enemy Target Pa.s.sive

Battle Position: Ground Fire Attribute

Mezu Lv.5

Phantom Enemy Target Pa.s.sive

Battle Position: Ground Fire Attribute

Good.

I started by putting【Disa.s.sembly】in reserve.

I only used strengthening spells on myself.

I wanted to know Mumyo's base strength.

I didn't give out any special instructions.

Now…

What's going to happen?

Before my eyes was Jericho, who was holding the Mezu's head in one hand and fighting the Gozu with the other.

It was hard to look at.

At a basic level, their fighting style did not change.

Mumyo was still fighting like usual, with the Hammer of Roars and a buckler.

Well, Jericho and Creep were doing a big part of the fighting too…

But there was something new too.

Some kind of special attack.

Something like a black shadow rushed at the Gozu and swallowed it.

It didn't do much damage, but the Gozu got affected by an abnormal status condition.

Darkness…

The status condition did cause it to trip and fall over though, which let Mumyo do a lot more damage with a hammer.

Well, that's one way to go about it.

Mumyo took some damage, but the fight ended without any issues.

Mumyo could recover the damage pretty easily.

I was looking forward to having Mumyo contribute in the same way Goki could.

I guess I could try and fight a pair of Deva Kings? No… Deva Emperors?

I left the Relay Portal and went out into the nearest hall.

Someone was fighting a pair of Deva Kings.

I ignored them.

I went to the next-closest sp.a.w.n point.

There was n.o.body there.

No players in sight.

Good.

I could fight in peace.

I fully used all my spells to strengthen myself before I took on the challenge.

I didn't hesitate to use【Water Power】.

Deva King – gyo Lv.2

Heavenly General Active

Battle Position: Ground Fire Attribute

Deva King – Un-gyo Lv.2

Heavenly General Active

Battle position: Earth Earth Attribute

Wait…

Why were they so weak!?

I was genuinely confused.

To face tougher Gozu and Mezu, I knew I had to get rid of【Disa.s.sembly】and pick up the item drops.

But it seemed like a different system for the Deva Kings.

Maybe it was completely random?

Was their maximum level based on my own level?

That would make sense…

I took care of the gyo using a triangle choke.

I didn't know how to describe it, but…

The difference in strength was too big!

To be honest, I really didn't need【Gravity Mail】or【Water Power】.

What about the Un-gyo?

It was an easy victory on that front too.

I didn't know how to describe it either.

All I could say was that I had gone and wasted some MP.

I got a Strange Salt (Holy) from it.

That was fine, but it would've been nice to get some more value for all my spells.

But conveniently, there was n.o.body else around.

n.o.body else was looking to fight some Deva Kings.

Let's go again!

But my next opponents were…

Deva Emperor – gyo Lv.1

Heavenly Commander Active

Battle Position: Ground Fire Attribute Water Resistance

Deva Emperor – Un-gyo Lv.1

Heavenly Commander Active

Battle position: Earth Earth Attribute Wind Resistance

No no no no!

What was with the ma.s.sive difference!?

I wanted to file a complaint to the GMs.

I managed to win somehow, so all's well that ends well…

But I would love to have more of a clue as to what their levels were going to be.

It was really getting quite frustrating.

My HP bar was down to half.

Jericho took quite a bit of damage too, about 30% of his HP bar.

Mumyo took half of his HP bar too, but I wasn't too concerned.

Mumyo could recover that naturally, after all.

Creep had only 30% left, so I first used a recovery spell to fix that.

It was about time for me to take a break.

For the time being, I felt like sticking to Gozu and Mezu was the wiser choice.

《【Summon Magic】Level Up!》

《【Physical Reinforcement】Level Up!》

《【Balance】Level Up!》

《【Spell Effect Amplification】Level Up!》

《【Spell Range Expansion】Level Up!》

《Racial Level Up! Please add 1 point to two desired stats.》

It was a tough battle but it had some great rewards!

It was definitely a hot and very painful battle tough.

Go easy on me please!

I said my last complaints in my head and then looked at the info screens.

Base Stats

DEX 18

AGI 18

INT 24

STR 18(↑1)

VIT 18(↑1)

SPI 24

What a beautiful set of numbers.

All multiples of 6.

What next?

Maybe I could go for multiples of 9?

Or maybe multiples of 5?

In any case, INT and SPI were definitely next.

《You have received 2 Bonus Points. You currently have a total of 39 Bonus Points.》

Good.

But the info screens continued.

《Summon Monster『Jean』Level Up!》

《Please put one point into a desired stat.》

Was it really was just a very strong enemy?

It was a lot of level-ups for just one fight.

The stat that went up with the level-up was SPI.

I put another point into INT.

Jean Black Bat Lv2→Lv3(↑1)

DEX 16

AGI 20

INT 15(↑1)

STR 13

VIT 13

SPI 15(↑1)

Skills:

Bite Flight Echolocation Evade Ambush Suck Blood Dark Attribute

Phew.

Looked like it was finally over.

But there was still something else I had to do.

The Deva Emperors dropped something.

It looked familiar.

I used【Appraise】on it.

【Weapon: Sword】Vajra Sword Grade B Rarity 5

AP ?  Power ?  Weight 1 Durability ?

Enchanted Attribute ?

A weapon used by Heavenly Generals. Changes depending on the user's power. Made of an unknown material.

A strong weapon, but its durability cannot be restored.

What's this?

It looked like the weapon that would always disappear whenever the Deva Kings were defeated.

But the weapon was now in my hands.

I didn't know what to do with it.

Protagonist Keith

Race Human Male Racial Lv18(↑1)

Job Grand Summoner Lv3

Bonus Points Remaining: 39

Skill Sets:

Staff Lv14 Punch Lv11 Kick Lv11 Joint Lock Lv11 Throw Lv11 Evade Lv11 Block Lv11

Summon Magic Lv18(↑1) s.p.a.cetime Magic Lv10 Light Magic Lv9 Wind Magic Lv10 Earth Magic Lv10 Water Magic Lv10 Fire Magic Lv10 Dark Magic Lv10(↑1) Ice Magic Lv8 Lightning Magic Lv8 Tree Magic Lv8 Dust Magic Lv8  Lava Magic Lv8 Steam Magic Lv8

Alchemy Lv8 Pharmacy Lv7 Gla.s.smaking Lv6 Woodworking Lv6

Synergy Lv13 Appraise Lv13 Identify Lv12 Discern Lv4 Cold Resistance Lv6 Grab Lv10 Horsemanship Lv10 Precise Manipulation Lv12 Ropework Lv2 Jump Lv6 Acrobatics

Lv4(↑1) Heat Resistance Lv8(↑1) Climb Lv6 Balance Lv3(↑1) Dual Wield Lv10 Disa.s.sembly Lv7

Physical Reinforcement Lv9(↑1) Mental Reinforcement Lv9 Speedcasting Lv11 Spell Effect Amplification Lv9(↑1) Spell Range Amplification Lv9(↑1)

Equipment:

Tonfas of Torture x2 Capture Rod of Torture x1 Enraged Pickaxe+ x2 Silver Necklace+ Snow Leopard Push Dagger x1 Sturmtiger Push Dagger x2 Snow Leopard Bagh Nakh x1 Plains Lion Bagh Nakh x1 Fighting Bull Leather Armour+ Set Bracelet of Torture x2 Anklet of Torture+ x2 Prison Guard's Black Rope x1 Rabid Horse Belt+ Rucksack Item Box x2

Items:

Survival Knife Woodworking Set

t.i.tles:

Old Summoner's Best Pupil

Guardian of the Forest

Knower of the Middle Path

Spell Glossary

Martial Arts Fighter

Base Stats

DEX 18

AGI 18

INT 24

STR 18(↑1)

VIT 18(↑1)

SPI 24

Summon Monsters:

Jean Black Bat Lv2→Lv3(↑1)

DEX 16

AGI 20

INT 15(↑1)

STR 13

VIT 13

SPI 15(↑ 1)

Skills:

Bite Flight Echolocation Evade Ambush Suck Blood Dark Attribute

Bunraku Wood Puppet Lv6→Lv7(↑1)

DEX 28(↑1)

AGI 10

INT 19

STR 12

VIT 12

SPI 11(↑1)

Skills:

Bow Cooking Magic Resistance [Slight] Self-Repair [Slight]

Mumyo Skeleton Lv8 → Skeleton Sorcerer Lv1(New!)

DEX 16

AGI 16

INT 14(↑1)

STR 13

VIT 13

SPI 14(↑ 1)

Skills:

Staff(New!)Hammer Buckler Block Physical Resistance [Small](New!) Self-Repair [Medium] Dark Attribute Fire Attribute(New!)

Creep Viper Lv4→Lv5(↑1)

DEX 12(↑1)

AGI 16

INT 12

STR 12

VIT 17(↑1)

SPI 11

Skills:

Bite Wrap Scent Detection Heat Detection Conceal Poison

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The Summoner Is Going Chapter 169 Part2 summary

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