Home

The Canterbury Puzzles Part 13

The Canterbury Puzzles - novelonlinefull.com

You’re read light novel The Canterbury Puzzles Part 13 online at NovelOnlineFull.com. Please use the follow button to get notification about the latest chapter next time when you visit NovelOnlineFull.com. Use F11 button to read novel in full-screen(PC only). Drop by anytime you want to read free – fast – latest novel. It’s great if you could leave a comment, share your opinion about the new chapters, new novel with others on the internet. We’ll do our best to bring you the finest, latest novel everyday. Enjoy

[Ill.u.s.tration:

"That seems entertaining," I said. "What is it?"

"It is a little puzzle I made a year ago, and a favourite with the few people who have seen it. It is called 'The Frogs who would a-wooing go.'

Four of them are supposed to go a-wooing, and after the four have each made a jump upon the table, they are in such a position that they form five straight rows with four frogs in every row."

"What's that?" asked Hawkhurst. "I think I can do that." A few minutes later he exclaimed, "How's this?"

"They form only four rows instead of five, and you have moved six of them," explained the Professor.

"Hawkhurst," said Grigsby severely, "you are a duffer. I see the solution at a glance. Here you are! These two jump on their comrades' backs."

"No, no," admonished the Professor; "that is not allowed. I distinctly said that the jumps were to be made upon the table. Sometimes it pa.s.ses the wit of man so to word the conditions of a problem that the quibbler will not persuade himself that he has found a flaw through which the solution may be mastered by a child of five."

After we had been vainly puzzling with these batrachian lovers for some time, the Professor revealed his secret.

The Professor gathered up his j.a.panese reptiles and wished us good-night with the usual seasonable compliments. We three who remained had one more pipe together, and then also left for our respective homes. Each believes that the other two racked their brains over Christmas in the determined attempt to master the Professor's puzzles; but when we next met at the club we were all unanimous in declaring that those puzzles which we had failed to solve "we really had not had time to look at," while those we had mastered after an enormous amount of labour "we had seen at the first glance directly we got home."

MISCELLANEOUS PUZZLES

73.--_The Game of Kayles._

Nearly all of our most popular games are of very ancient origin, though in many cases they have been considerably developed and improved.

Kayles--derived from the French word _quilles_--was a great favourite in the fourteenth century, and was undoubtedly the parent of our modern game of ninepins. Kayle-pins were not confined in those days to any particular number, and they were generally made of a conical shape and set up in a straight row.

At first they were knocked down by a club that was thrown at them from a distance, which at once suggests the origin of the pastime of "shying for cocoanuts" that is to-day so popular on Bank Holidays on Hampstead Heath and elsewhere. Then the players introduced b.a.l.l.s, as an improvement on the club.

In the ill.u.s.tration we get a picture of some of our fourteenth-century ancestors playing at kayle-pins in this manner.

Now, I will introduce to my readers a new game of parlour kayle-pins, that can be played across the table without any preparation whatever. You simply place in a straight row thirteen dominoes, chess-p.a.w.ns, draughtsmen, counters, coins, or beans--anything will do--all close together, and then remove the second one as shown in the picture.

It is a.s.sumed that the ancient players had become so expert that they could always knock down any single kayle-pin, or any two kayle-pins that stood close together. They therefore altered the game, and it was agreed that the player who knocked down the last pin was the winner.

Therefore, in playing our table-game, all you have to do is to knock down with your fingers, or take away, any single kayle-pin or two adjoining kayle-pins, playing alternately until one of the two players makes the last capture, and so wins. I think it will be found a fascinating little game, and I will show the secret of winning.

[Ill.u.s.tration]

Remember that the second kayle-pin must be removed before you begin to play, and that if you knock down two at once those two must be close together, because in the real game the ball could not do more than this.

74.--_The Broken Chessboard._

There is a story of Prince Henry, son of William the Conqueror, afterwards Henry I., that is so frequently recorded in the old chronicles that it is doubtless authentic. The following version of the incident is taken from Hayward's _Life of William the Conqueror_, published in 1613:--

"Towards the end of his reigne he appointed his two sonnes Robert and Henry, with joynt authoritie, governours of Normandie; the one to suppresse either the insolence or levitie of the other. These went together to visit the French king lying at Constance: where, entertaining the time with varietie of disports, Henry played with Louis, then Daulphine of France, at chesse, and did win of him very much.

[Ill.u.s.tration]

"Hereat Louis beganne to growe warme in words, and was therein little respected by Henry. The great impatience of the one and the small forbearance of the other did strike in the end such a heat between them that Louis threw the chessmen at Henry's face.

"Henry again stroke Louis with the chessboard, drew blood with the blowe, and had presently slain him upon the place had he not been stayed by his brother Robert.

"Hereupon they presently went to horse, and their spurres claimed so good haste as they recovered Pontoise, albeit they were sharply pursued by the French."

Now, tradition--on this point not trustworthy--says that the chessboard broke into the thirteen fragments shown in our ill.u.s.tration. It will be seen that there are twelve pieces, all different in shape, each containing five squares, and one little piece of four squares only.

We thus have all the sixty-four squares of the chess-board, and the puzzle is simply to cut them out and fit them together, so as to make a perfect board properly chequered. The pieces may be easily cut out of a sheet of "squared" paper, and, if mounted on cardboard, they will form a source of perpetual amus.e.m.e.nt in the home.

If you succeed in constructing the chessboard, but do not record the arrangement, you will find it just as puzzling the next time you feel disposed to attack it.

Prince Henry himself, with all his skill and learning, would have found it an amusing pastime.

75.--_The Spider and the Fly._

[Ill.u.s.tration]

Inside a rectangular room, measuring 30 feet in length and 12 feet in width and height, a spider is at a point on the middle of one of the end walls, 1 foot from the ceiling, as at A; and a fly is on the opposite wall, 1 foot from the floor in the centre, as shown at B. What is the shortest distance that the spider must crawl in order to reach the fly, which remains stationary? Of course the spider never drops or uses its web, but crawls fairly.

76.--_The Perplexed Cellarman._

Here is a little puzzle culled from the traditions of an old monastery in the west of England. Abbot Francis, it seems, was a very worthy man; and his methods of equity extended to those little acts of charity for which he was noted for miles round.

[Ill.u.s.tration]

The Abbot, moreover, had a fine taste in wines. On one occasion he sent for the cellarman, and complained that a particular bottling was not to his palate.

"Pray tell me, Brother John, how much of this wine thou didst bottle withal."

"A fair dozen in large bottles, my lord abbot, and the like in the small," replied the cellarman, "whereof five of each have been drunk in the refectory."

"So be it. There be three varlets waiting at the gate. Let the two dozen bottles be given unto them, both full and empty; and see that the dole be fairly made, so that no man receive more wine than another, nor any difference in bottles."

Please click Like and leave more comments to support and keep us alive.

RECENTLY UPDATED MANGA

Martial God Asura

Martial God Asura

Martial God Asura Chapter 6103: The Way to Reach the Luck Saint Realm Author(s) : Kindhearted Bee,Shan Liang de Mi Feng,善良的蜜蜂 View : 57,133,516
Shadow Slave

Shadow Slave

Shadow Slave Chapter 1989: Home Sweet Home Author(s) : Guiltythree View : 4,977,442
Doomsday Wonderland

Doomsday Wonderland

Doomsday Wonderland Chapter 1656: Sniping an Honest Person Author(s) : 须尾俱全, Beards And Tails View : 1,228,127

The Canterbury Puzzles Part 13 summary

You're reading The Canterbury Puzzles. This manga has been translated by Updating. Author(s): Henry Ernest Dudeney. Already has 659 views.

It's great if you read and follow any novel on our website. We promise you that we'll bring you the latest, hottest novel everyday and FREE.

NovelOnlineFull.com is a most smartest website for reading manga online, it can automatic resize images to fit your pc screen, even on your mobile. Experience now by using your smartphone and access to NovelOnlineFull.com