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Realms of Shadow Part 18

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"The spellfilcher gem," he muttered, cursing Landish as a cheat and coward.

The light intensified until it filled the arena and spilled out into the clearing. Finally Ursault collapsed, falling to one knee and drawing in long, ragged breaths. As Landish has promised, the process of taking his magic from him had not been easy or painless.

The Adept stood triumphant in the eerie light. The hand bearing the glowing gem was fisted and held high, and his eyes shone with the bright, multifaceted dream that was his future.

Gnarfling eased Mirabella from his arms and went over to haul the old wizard slowly, painfully to his feet.

"You shoulda thrown the fight," he grumbled.



"And willingly pa.s.s this curse to another, even such a man as this?" Ursault shook his head.

"You knew he was going to win, though."

"It was a possibility. One of many."

With Gnarfling's help, the wizard made his way over to Mirabella. After a moment he shook his head. "She needs more help than I can give her."

The short man sat back on his heels. "If that and if this," he mused.

Suddenly he leaped to his feet, went to the hencoop and kicked it resoundingly. A half dozen hens exploded from it, squawking in protest. One old biddy scurried into the field.

Landish's howl of protest cut through the clearing like a machete. Even before he looked up, Gnarfling knew what he would see.

The small form of a kestrel circled against the clouds. Within moments the hawk went into a diving stoop, tempted by the plump, slow-moving meal below.

The rumble of horses hooves turned thunderous as the hunting party burst from the forest and onto the old corduroy path. Gnarfling blinked in surprise at the size of the entourage: at least six wizards, plus squires and a plain-faced young woman in simple tunic and trews. That would be the greenmage.

Her gaze fell upon the old woman, and she let out a small cry. A bolt of lightning sizzled toward her-and was stopped just short of a strike by an answering bolt flaring from one of the mounted wizards.

The hunters spurred their horses toward Landish. They dismounted and began to circle the young adept.

"You didn't mention the other wizards," Gnarfling said. Ursault smiled faintly. "Knowledge is not quite the same as wisdom. It is not necessary or wise to speak of everything you know."

But Landish had not yet acquired this wisdom. He advanced swiftly, his hand fisted and his spellfilcher ring held out to capture the first spell flung at him.

"The first of many," Ursault observed. He sighed in resignation.

"What's going to happen?" Gnarfling asked. He suddenly seemed to hear his own words and grimaced. "Sorry. Old habit."

"The only thing that could happen," the wizard replied. "The ability to recognize several possible futures does not grant a corresponding ability to avoid them.

Gnarfling responded with a nod and an evil grin. When several powerful wizards were concerned, one possible future apiece seemed more than enough to ensure the Adept's thorough and messy demise.

The battle that followed was swift but violent enough to meet Gnarfling's expectations. When all that remained of Landish the Adept was a smoking, greasy circle on the blasted clearing, the greemnage came up and took Gnarfling's hands between hers.

"The same blight," she murmured, her brows pulled down in a deep frown. "It is a necromantic spell, but not one I have seen before."

"Are you not Suzza Indoulur, niece to Lord Basel of Halar?" asked Ursault.

Her eyes widened, and she responded with a nod.

"Your name is spoken as a capable greenmage, but did I not also hear that you are studying for the priesthood of Azuth?"

"News travels swiftly through this forest," she said cautiously."The herbal potions and prayer spells of Constandia of Azuth against the leprous blight may prove efficacious," suggested Ursault. "Even a novice priestess might be granted such a spell. I believe I saw some wild priestcap flowers just off the path. Shall I gather some for you?"

She considered this, nodded, then set to work. In short order Mirabella was sitting comfortably, sipping a steaming herbal brew as the greenmage gently smoothed priest-cap ointment over the old woman's face. Gnarfling was grinning like a gargoyle and flexing his ten pink fingers, which were longer and more dexterous than they'd been before Landish's spell and Suzza's healing ministrations.

"I can make more ointment for your legs, if you like," the greenmage offered. "It may lengthen them, as it did your fingers-to match the rest of you," she said hurriedly. "I mean no offense. Everything else seems just fine. That is, a man as handsome of face and form . . . What I meant to say was . . ." She trailed off a second time, her lips folded tightly together and her face blooming a vivid pink.

Gnarfling considered this, astonishment and hope dawning in his eyes. "Might not hurt to even things out a mite," he said casually. "Kind of you to offer."

The greenmage sent him a tentative smile and set to work with a wooden bowl and pestle. She scooped the ointment into a small pot and pointed to a curving mark carved into the pottery.

"This is my family sigil. Trace it with one finger and repeat the words I will give you, and it will bring you to our estates near Halar. I would like to see you again to make sure the cure is progressing."

"And if it doesn't?" asked Gnarfling, gesturing to his stubby limbs.

The greenmage's soft smile didn't falter. "Even then." She spoke a short, strange word and had Gnarfling repeat it. When she was satisfied with his p.r.o.nunciation, she rose in one swift, surprisingly graceful move and strode to the impatient band of wizards. Her father's squire handed her the kestrel, and she tied the little hawk's jesses to her saddle pommel. They rode off without a backward glance, their horses clattering over the rough corduroy path.

Gnarfling watched them go, and for the first time, his future seemed bright with possibilities. He turned to his wizard companion.

Force of habit prompted him to ask, "What now?" Ursault's smile held a world of contentment. "I have no idea."

Astride The Wind

Philip Athans

7 Alturiak, the Year of Wild Magic

Astride the Wind tucked his wings close to his body and felt his dive accelerate. Below him, the strange boat grew rapidly as he fell toward it. He could feel Atop the Sky next to him and could feel the cool rush of air from his own wake buffet the other kenku. To his credit, Atop the Sky rode the winds well. His dive was tight and fast- almost as tight and fast as Astride the Wind's.

He focused on the men in the flying boat, and his vision narrowed. The first barrage of arrows from Astride the Wind's brother kenku flashed among the soldiers. The arrow shafts ricocheted off the soldiers' gleaming gold armor, snapping and bouncing uselessly away without harming a single one of the startled humans.

Astride the Wind tightened his grip on his scimitar and continued his fast dive. The arrows shot by the three kenku archers were meant as a diversion anyway, but Astride the Wind was disappointed and concerned that of the three none had found a mark.

Two of the soldiers looked off the starboard side of the flying boat and pointed in unison in the direction of the kenku archers. Astride the Wind risked a glance in that direction and saw the archers-Embracing the Clouds, Whirling on High, and Above it All-fluff their wings to slow and pull to their right and down.

As he watched this, Astride the Wind muttered the ancient words pa.s.sed from chief to chief for all the history of the Soaring Heights Clan. From the corner of his eye he saw Atop the Sky pull farther away from him, knowing well enough to give him a bit of room. In the air around Astride the Wind appeared first one, then a second, then a third and a fourth identical kenku to himself. The imagesmimicked his every move, sliding through the air around him in a swirling dance guaranteed to confuse any opponent.

It might have been the sudden appearance of the images or maybe he was just well trained, but one of the soldiers finally looked up. Astride the Wind had always had some difficulty telling one human from any other, but these six men were nearly as identical to each other as the magically conjured images were to Astride the Wind. The soldier who looked up had the same close-cropped black hair as the other five.

His eyes, though, were bright green.

Astride the Wind expected the man's eyes to bulge in surprise or even fear. He expected the man to have some reaction to the sight of six kenku is a sharp dive in the direction of the top of his head, but there was nothing. The man with the green eyes took note of them and drew his black sword. He opened his mouth to say something and pulled his sword back to strike, but Astride the Wind was there. The kenku felt his blade take the man's head off, and there was a spray of red as Astride the Wind swished past and down.

The magic images followed Astride the Wind down along the side of the flying boat. An image came within reach of one of the gold-armored soldiers, who slashed back and around without even looking and took the image under its right wing. If that had really been Astride the Wind, the slash would have gutted him. Instead, the image burst painlessly in a flash of green and disappeared.

At the same time, Atop the Sky spun his carved wooden staff in a circular blur at his side, away from his wing and smashed the wood into the side of a soldier with crooked teeth-or he tried to, at least.

The soldier with crooked teeth took one quick step back and placed the wide, heavy blade of his black sword into the blur of the spinning staff. The staff was cut cleanly in two. Atop the Sky followed Astride the Wind down and under the boat with a squawk of frustration.

The kenku-Astride the Wind, his three remaining images, and Atop the Sky-pulled their wings out to their sides and twisted them to slip under the boat and begin a gentle arc back up the other side. They were as tall and nearly as heavy as the humans they fought, but they were birds. Astride the Wind opened his beak to taste the dry air over the burning wastelands of Anauroch and sensed a storm brewing in the distance. The clouds were over the mountains and would stay there.

They'll need to be drawn there, Astride the Wind thought to his companion.

To the mountains, Atop the Sky responded directly into Astride the Wind's mind. To the storm, yes?

Draw them there, Astride the Wind told him.

The soldier with the crooked teeth looked over the edge of the boat just in time to meet the last two of the party of seven kenku. Borne on the Drafts and Suspended in Air were coming up from below almost as fast as Astride the Wind and Atop the Sky came down from on high. Suspended in Air's scimitar was out in front of him, and though Astride the Wind was sure his friend was going for the soldier's face, the tip of the scimitar drove hard into the man's chest. The human with the crooked teeth fell back hard into the boat.

As Astride the Wind came up along the opposite side of the flying boat, he saw the man with the crooked teeth sprawled on his back in the bottom of the strange vessel. He was breathing hard but was already starting to stand. Suspended in Air's blade had failed to penetrate the ornate gold armor.

Astride the Wind turned his attention to the human who had eliminated one of his images. Again, this human looked like a copy of the others, but he held his black sword in grotesquely hairy hands, hands like the hands of an ape-which is what these creatures were, after all.

Astride the Wind, his three magical images dancing around and through him, swooped in at the boat.

The man with the hairy hands tried to follow them all. His jaw was set, and his eyes were narrow. He was obviously trying to figure out which was the real Astride the Wind but was having no luck. He'd seen one of the images disappear into thin air and didn't seem to want to be fooled again.

Astride the Wind's scimitar rang against the human's black sword, and the blow sent a vibration up the kenku's powerful arm, rattling the humanoid bird's skull and momentarily blurring his sharp vision. The human's grunt made Astride the Wind think he'd felt the same thing.

One of the images pa.s.sed in front of Astride the Wind, and another pa.s.sed through him. Astride theWind turned one wing down to move out of the range of the hairy-handed human's blade. The kenku made the motions of a duel to keep the images active. The human stepped back, still trying to figure out which kenku was real and which illusion.

Astride the Wind took a second to scan the other soldiers and saw one of them, a man wearing a shiny copper ring, pull something small from a belt pouch. Atop the Sky and Suspended in Air were swooping in to engage the other soldiers and were coming in for another pa.s.s. For some reason Astride the Wind realized just then that none of the humans were speaking. Astride the Wind's experience with humans was limited, but he remembered them doing a lot of shouting and talking. Atop the Sky, his staff in both hands, shrieked a war cry and pulled around to face the boat. The man with the copper ring threw whatever it was he'd taken out of his belt pouch at Atop the Sky and Suspended in Air. Astride the Wind cracked a peel of kenku laughter realizing it was a small stone. The human was throwing rocks at them.

Atop the Sky ducked the thrown rock easily and Astride the Wind thought to him, Careful, Atop the Sky, they're throwing rocks at- The flash was white at first, followed quickly by a roiling ma.s.s of orange brilliance. The light burned Astride the Wind's vision and made him close his eyes. He heard Atop the Sky and Suspended in Air scream in unison and felt a wave of thought from them that was the beginning of their dying wishes. It was their good-byes to the Soaring Heights Clan.

The orange fire broke apart in the air to reveal the blackened forms of Atop the Sky and Suspended in Air, feathers gone from their wings. They fell impotently, dead. Atop the Sky's steel scimitar whirled, spinning down next to the bodies. Astride the Wind had come with six seasoned warriors of the Soaring Heights Clan, the clan that called him chief, to confront six of the humans. One of the humans was dead, but now Astride the Wind had lost two of his own.

The man with the hairy hands growled something in his indecipherable human tongue and Astride the Wind saw that another of his conjured images was gone.

Some seventeen hundred years before, the kenku who would one day form the Soaring Heights Clan were an undisciplined, barbaric race who lived high in the Columns of the Sky and hunted in the Myconid Forest north of Shade Enclave. The kenku sometimes hara.s.sed the citizens of the town of Conch, which sat on the eastern slopes of the Columns of the Sky.

They could not speak. They had no written language, and their manners were more like the birds they resembled than the humans they stole from. They had mastered fire and were carving crude tools from shale and wood. Strangely, they were devoid of religion and superst.i.tion. They had no mythology or philosophy. They had no fear of G.o.ds or mortals.

Kaeralonn Jurneille was determined to put an end to that.

He was called "General," though the t.i.tle was more ceremonial than a real military rank. The men he commanded were a.s.sa.s.sins, scouts-the sort of soldiers who went in either first or last, but never in the middle, and never in force. Not all of them were human. Kaeralonn drew his operatives from whatever race or construct was most suited for the mission at hand. He employed everything from enormous, powerful, and mindless golems to fickle and wily sprites.

The kenku were brought to his attention by a farmer who sold barley to Shade Enclave and kept an eye on the village of Conch for the Twelve Princes. Kaeralonn paid the farmer well for a dead kenku, then he erased the man's memory and began studying the bird-men in great detail.

Scouts, Kaeralonn thought. These creatures would make exceptional scouts.

Kaeralonn put the dead kenku on ice and started to think. He walked the streets of Shade, sailed through the cool skies on his private skiff, and haunted the libraries of House Tanthul.

The plan formed quickly enough. It was a simple plan and one he'd used before. Kaeralonn was three hundred years old and did very little quickly. It was months before he opened the self-freezing casket and began to thaw the dead kenku.As the bird-man thawed, Kaeralonn removed the arrows and sealed the wounds. He set the creature's broken wing and helped some missing feathers to grow back. When the time was right, he brought in a priest of Shar, who muttered his prayers and waved his hands and brought the kenku back to life.

The creature burst up from the table and the sound of its wings unfurling echoed in Kaeralonn's laboratory. The priest grumbled and stepped back, but Kaeralonn smiled and stepped forward. It was a beautiful beast, and Kaeralonn knew it would serve him well.

The kenku twitched its head to take in the chamber, crowded with gla.s.s and apparatus. It glanced sideways at the priest, then fixed its eyes on Kaeralonn, who had just finished a hastily-cast spell.

Release me, a voice, shrill with panic and indignation, vibrated in Kaeralonn's mind.

"Is that you?" Kaeralonn asked the kenku, then he thought, That was you, wasn't it?

Release me, the kenku repeated into Kaeralonn's mind, the voice less shrill now and more insistent.

Kaeralonn could feel the spell he'd just cast fill his own mind, wrapping around the kenku's silent speech.

You are among friends now, Kaeralonn thought to the kenku. I would like you to stay.

"I will take my leave now," the priest said, almost startling Kaeralonn, certainly annoying him.

Kaeralonn waved the chubby little man away and didn't watch him shuffle out and slam the door behind him.

Who are you? the kenku asked. Kaeralonn stepped closer to the kenku and held out his right hand.

I am Kaeralonn Jurneille of Shade Enclave. I would like us to be very close friends. Please, tell me your name and take my hand.

The kenku tipped its head to one side and stared hard into Kaeralonn's eyes. I am known as Amidst the Blue, the creature responded.

Amidst the Blue, Kaeralonn sent. That is a beautiful name.

The kenku reached out with one feathered arm and put its strong hand into Kaeralonn's.

Good, Kaeralonn thought. You will be a leader among your people, Amidst the Blue. Your name will be written in all the histories of the kenku, for a thousand generations to come-a thousand-thousand.

Leader? Amidst the Blue asked, obviously confused. Written? Histories?

Kaeralonn smiled and responded aloud, "First among many . . . chief. . . . The rest, you'll learn. I'll teach you magic, as well. And you will teach your people."

Teach, Amidst the Blue repeated. Magic. Yes. You are a friend.

Kaeralonn laughed and drew back so the kenku could step down from the table. There was another rustle of wings, and Amidst the Blue sank to the floor, still a good head taller than Kaeralonn.

The human didn't want to give himself away so he kept the words "charmed'' and "enchanted" out of his mind. He never let himself think the word "slave." He knew what the kenku was and what his people would be-the kenku would figure it out soon enough.

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Realms of Shadow Part 18 summary

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