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Dungeon Core Online 138 Chapter 138

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Chapter 138

"Let's see what I've earned." James excitedly clicked on the window, his favorite notification of all in DCO. Achievements, in any game, were always welcome. Who wouldn't want rewards for simply playing the game? And as a dungeon core, James had noticed a lot of times he got achievements based off of things he couldn't quite control. Instead, he was being rewarded for setting up the situation which could trigger the event for the achievement. Judging by the rewards, it seemed that was the case here as well. It also seemed that Dungeon Wars were going to introduce a whole new set of achievements for him, and BLANK, to earn. And he was pretty sure BLANK knew what most, if not all, of the dungeon war achievements were.

Zero Deaths!- Have a party of adventures successfully invade an enemy dungeon, and return without a single loss during Dungeon Wars

Reward- 1500xp, 500 resources, 50 dungeon essence

I'm Doing My Part Too!- Watch a party successfully complete an invasion

Reward- 500xp, 10 resources, 10 dungeon essence

Food For Thought (1)- collect a total of 100 dungeon essence (scaling achievement)

Reward- 500xp, 10 dungeon essence, 1 Dungeon Token

Food For Thought (2)- collect a total of 500 dungeon essence (scaling achievement)

Reward- 1000xp, 20 dungeon essence, 1 Dungeon Token

"Well that's neat." James scanned the three achievements. The first two were courtesy of MercerEffects' team, that much was certain. It seemed that not only had they been the first to return from the invasion so far, but they had been unique in that they hadn't lost a single member. In short, James had gotten lucky with that achievement. Afterall, there wasn't much he could do to ensure a party survived without a single casualty once they invaded a dungeon.

Of course, it was also an achievement that would likely be gained by any dungeon in a dungeon war within the first two days of conflict. Party members tried their best not to die, and James knew with the opportunity for all 10,000 players to invade every day, there was no doubt in his mind that one team would return successfully without any deaths.

The second achievement was also a gimmie. In the span of two days before the full-scale battle on the third day, what dungeon core wouldn't watch an invasion, at least once? Like, seriously, what else would the dungeon be doing during that time. On the other hand…James could imagine BLANK wouldn't care to watch their players invade another dungeon. But the reward wasn't really groundbreaking, so even if they didn't, he doubted 10 dungeon essence would really give him an advantage in the war.

That thought was further solidified with the third achievement. MercerEffect and his team were the first to return, and upon return, their dungeon essence had immediately been transferred over to James. James had noticed that when a small message scrolled across his screen where global announcements usually appeared. It had simply informed him that dungeon essence had been acquired. It wasn't hard to put two and two together though. From what James remembered on the rules for Dungeon Wars for players, when they returned to the dungeon the dungeon essence was converted to experience for the players. There were also loot options available once they earned certain amounts of dungeon essence. James had enjoyed crafting that loot for them.


Aside from the progress on the loot, James was curious about the core essence that had been returned to him. Glancing at his total, he saw currently he had 570 essence. The number was also slowly ticking up, as invaders who had killed players or mobs fell in his dungeon. Any invader who fell in his dungeon after earning essence, after all, dropped it for James to instantly absorb. Meaning invaders could actually benefit the enemy dungeon if they were careless.

Of course, while that seemed like a decent amount of essence gained so far, James could only imagine what the costs would be for his Avatar summon and the other options while they were on the Fields of Battle. So far, he couldn't see what those costs were. So, he just had to sit patiently and watch as his essence points slowly increased, and hope that his players did a good enough job of earning him points that when the time for the fight on the Fields of Battle came, he and Rue would be able to take the fight to BLANK in their Avatars.

"Not a bad start to the carnage." Rue commented over James's hovering eyeball, her eyes watching his essence tick up another 50 points. The small jumps, James was guessing, where when invaders fell. He was eagerly watching the essence counter now, curious to see how it would jump when another party returned triumphantly to his dungeon.
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"I suppose." James glanced from the essence counter, to the countless flashing instance windows. Even as he spoke with Rue, he started adjusting his settings on his instances, turning the flashing off for instances with invasions, and setting parameters for his notifications on the windows. Those parameters being, if the Knights or Boss Slayers entered his dungeon, and if MercerEffect and his team entered as well. After how they had done in BLANKs dungeon, James had added a special notification for that group as well.

The other parameters he established were for if he had a party of level 30 players invade the enemy dungeon, and if the enemy dungeon had level 30 players enter into James's dungeon. Those players would be who James was most interested in, at least for this first day. He figured the second day he would loosen the parameters so he could watch the level 20 players and see if he could start formulating a plan for the Fields of Battle.

"Say Rue." James finished his settings, and closed the window, turning his giant eyeball towards the pixie. "Do you know how the essence is broken down?" James hadn't seen a chart listed on the player notes, nor in the core notes. Which made it rather difficult for him to gauge what types of numbers he would be looking at or expecting for day three.

"Mhmm." Rue grinned, her eyes sparkling mischievously. Which usually meant she had come across the information in a way that wasn't generally allowed. Though, considering BLANKs connection and their access to similar ill-gotten information, James was totally fine with it now.

"Mind breaking it down for me while we wait?"

"Of course, oh Mighty Glyax." She stuck her tongue out at him and smiled, settling in comfortably atop his floating form. James pulled up a single flashing instance at the same time, one that had apparently still met his new, stricter criteria. The instance, his single third floor instance up, the one he had seen with Stryke Force. The window wasn't an invasion one though. Instead, it was showing at least one level 30 from BLANKs dungeon had invaded his third floor.

Rue's eye arced as he pulled up the instance. "Really Gly, I haven't even started my explanation and you're zoning me out?"

"Sorry Rue," James mumbled. He really was interested in what she had to say. He needed to know the breakdown. At the same time though, he was really curious to see what a level 30 or higher player from BLANKs dungeon as capable of. "How about-" James paused as the instance spread out before him. The swamps were alight with fire and energy, while howls and piercing screams filled the air. There, in the swamps, five brightly colored adventurers walked, leaving death in their wake.

"Oh s.h.i.t." A quick glance showed these five players were the best of BLANKs dungeon. Power gamers groomed in a dungeon run by a set of power gamers. James's top guild, The Knights Who Go Ni, had managed to climb to level 37 by the time invasions had started. The party of power gamers making short work of the mobs on James third floor, were nearly all at least level 35. Which was impressive in and of itself, because James's players had a whole extra 24hours of immersion. What concerned James was two of the members of that five-man party were level 39 and their leader… was level 40.

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Dungeon Core Online 138 Chapter 138 summary

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