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Chapter 129: Chapter 128: Advertising for Overseas Release
The fans went crazy when the Weibo went out, “I’ve never seen someone so shameless!”
“My goodness, can’t believe Chen Mo typed out all that garbage. Is this a new form of bragging?”
“You’re average at games? You’re literally the best in Warcraft!”
“You never touch money? No interest in money? Do you have no idea how money you make?”
“Warcraft is just a medium step! Amazing!”
“You don’t have a house, but you have a ma.s.sive experience store! Moreover, couldn’t you buy any house you desire?”
“I thought this guy made a change of heart when he made Warcraft, but he still has his mind on I Am MT! I knew he wanted to make scammy games! Rot in h.e.l.l!”
“Average at games, Chen Mo?”
“Previous poster, you did it wrong, it should be ‘Average at games, Silent.”
“Average at games, Silent. No love for money, Silent. Medium step, Silent. No cars or house, Silent. Non-sc.u.mmy games, Silent!”
—
Chen Mo let Su Jinyu, Zheng Hongxi and Qian Kun two days of break.
The three of them were now actual employees. They even got a pay rise to ten thousand RMB a month.
Of course, Chen Mo was a generous boss who gave out bonuses outside of their normal pay. This money would come from games that the three of them developed themselves.
For example, Chen Mo would split 8% of the profits between Su Jinyu and Zheng Hongxi from all the profits.
This was already quite a bit as a game like Lifeline had around three hundred thousand in profit, meaning that the two of them would get around ten thousand in bonuses.
Of course, they must’ve made the game themselves. A game where Chen Mo managed most of it like Warcraft wouldn’t count.
Chen Mo would save the profit from big games like Warcraft to reinvest into developing other games, and maybe share it among the staff as year-end bonuses.
This was to make them more satisfied. Chen Mo didn’t lack money, nor did he want his a.s.sistants to check-in and out everyday. He hoped that they could develop great games by themselves too.
Chen Mo had been focusing on the release of Warcraft overseas recently, taking a break from game development. Making this the perfect opportunity for them to take a break and grab some rest.
Afterall, the workload from working on Warcraft was huge. From level design and balancing to story writing. They were basically working day in day out, and were quite tired as a result of that.
—
After a lot of meticulous planning, Warcraft was finally about to go live overseas.
Meteorite Technology gave it their best this game. The only thing they were worried about was the advertising and not being able to break even because of how small of a cut they took. Everybody had pushed back tasks in order to focus on Warcraft, from translators to advertising.
translators, voice actors, advertising material, ad s.p.a.ces, review, approval were all places that had to be worked on overtime to ensure that the game was released at the same time across all countries.
It was at this time when the players of those regions discovered this game called Warcraft.
Warcraft introduction: Warcraft is a highly successful RTS game developed by Thunderbolt Entertainment. Players can choose from Humans, Orcs, Night Elves, and Undead to gather resources, train heroes and units to defeat your enemies.
Warcraft’s unique points:
Complex story to bring you the most well crafted fantasy world.
Perfectly balanced game with four races and dozens of units to allow an even battleground!
Revolutionary controls and game modes. All new Heroes and equipment system to allow you to experience what it’s like to be a Hero!
—
This introduction was translated into many different languages and was released in many different countries.
Of course, other than the promotional pitch, there were huge artworks, cinematics, and gameplay footage that were released, including a ‘Free trial’ text in a nice font.
As there were no intentions of hiding it, the news was spread within the Chinese video game development community during its preparation phase.
“Have you heard that Chen Mo plans to release Warcraft overseas?”
“Europe and US?”
“No, I think he’s releasing all over the world. He even made Korean, French and German versions.”
“Tsk, that guy sure is ambitious. Is he not afraid to fail?”
“It’s hard to tell, just from how popular Warcraft got in China, it’s not surprising to release it overseas.”
“But the tastes of overseas players and Chinese players are different. Moreover, there are plenty of good video game designers overseas, so they aren’t lacking any good games. I don’t see a world where Warcraft makes a huge scene.”
“That’s true. I do think that Chen Mo is a bit crazy, but he does have a crazy capital and the hunger for success.”
“True, Warcraft had been doing incredibly well. Even Legion Conquest couldn’t match it. I’m envious.”
“So what if you’re envious? You couldn’t make a bootleg no matter how hard you try, you can only watch it from the sidelines.”
“Yeah, we’ll just watch. It has nothing to do with us anyways.”
“I’m quite conflicted right now. I don’t hope to see Warcraft taking over the world, but I do want to see a successful Chinese game to represent the rest of us.”
“That’s that, it’s not up to us if the game becomes successful anyways. We’ll see.”
—
The players of Warcraft were discussing it on Weibo and the forum too.
“I heard an overseas version of Warcraft is in the makes?”
“No wonder why Chen Mo hadn’t been playing ranked recently, was he dealing with that?”
“Although it has been quite popular in China, it’s not that popular to warrant expanding overseas right? Is he overambitious?”
“Warcraft would do well no matter in which country. If so, he will release it as soon as possible!”
“I’m supporting him, this is one of the less sc.u.mmy games Chen Mo has made!”
“Maybe once the game is released overseas, we could bully the others from other regions!”
“Huh? Makes sense! Why haven’t I thought of that! Get out of my way, I’m heading towards the Korean server!”
“Korean server? With your twenty-four hundred points? There are a bunch of Legion Conquest pros there, and if they all changed to Warcraft, tsk tsk, it’s not gonna be good.”
“Geez, if the game gets popular all around the world, could there be a world championship? Regionals would be great too!”
“It’s hard to tell, we’ll see. Who knows if the others will like it?”