Home

Games For All Occasions Part 11

Games For All Occasions - novelonlinefull.com

You’re read light novel Games For All Occasions Part 11 online at NovelOnlineFull.com. Please use the follow button to get notification about the latest chapter next time when you visit NovelOnlineFull.com. Use F11 button to read novel in full-screen(PC only). Drop by anytime you want to read free – fast – latest novel. It’s great if you could leave a comment, share your opinion about the new chapters, new novel with others on the internet. We’ll do our best to bring you the finest, latest novel everyday. Enjoy

Or the word "Gold" might evoke:

"That which I have not."

"The root of all evil."

"What goes to the plumber," etc.

EARTH, AIR, FIRE AND WATER



To play this game seat yourselves in a circle, take a clean duster or handkerchief, and tie it in a big knot, so that it may easily be thrown from one player to another. One of the players throws it to another, at the same time calling out either of these names: Earth, Air, Fire, or Water. If "Earth" is called, the player to whom the ball is thrown has to mention something that lives on the earth, as lion, cat; if "Air" is called, something that lives in the air; if "Water," something that lives in the water; but if "Fire" is called, the player must keep silence. Always remember not to put birds in the water or animals or fishes in the air; be silent when "Fire" is called, and answer before ten can be counted. For breaking any of these rules a forfeit must be paid.

THE FARMYARD

This game, if carried out properly, will cause great amus.e.m.e.nt. One of the party announces that he will whisper to each person the name of some animal, which, at a given signal, must be imitated as loudly as possible. Instead, however, of giving the name of an animal to each, he whispers to all the company, with the exception of one, to keep perfectly silent. To this one he whispers that the animal he is to imitate is the donkey.

After a short time, so that all may be in readiness, the signal is given. Instead of all the party making the sounds of various animals, nothing is heard but a loud bray from the one unfortunate member of the company.

THE FORBIDDEN LETTER

The idea of this game is to try how many sentences can be spoken without containing a certain letter which has been agreed upon. Supposing, for instance, the letter "f" is not to be introduced, the first player might ask: "Is this a new game to you?" The second player could answer: "Oh, no! I played it years ago when quite a youngster."

He would perhaps turn to the third player, and ask: "You remember it, do you not?" The third player might answer: "Yes, but we used to play it differently." This player, having used a word with an "f" in it, must pay a forfeit and remain out.

The answers must be given at once, without hesitation, and the player who avoids for the greatest length of time using a word containing the forbidden letter wins the game.

THE FORBIDDEN VOWELS

The players seat themselves and are questioned by the leader of the game and must answer without bringing in a word containing a forbidden vowel.

Say the vowel "a" is forbidden, the leader asks--"Are you fond of playing the piano?" The answer "Yes, very much," would be correct as the words do not contain the letter "a." But if the answer were--"Yes, and I am fond of singing too," the speaker would have to pay a forfeit. Any vowel may be forbidden, or if the players choose to make the game very difficult, two vowels may be forbidden. Say "a" and "e" are forbidden, and the question is, "Will your father be late home?" "I do not know"

would be a correct answer.

FORTUNE TELLING

The Fortune Teller must provide the person who is to have his or her fortune told with a piece of paper and a pencil and then proceed to say:

1. Write "Yes" or "no."

2. "State a gentleman's or a lady's name." (If a lady's fortune is to be told she must write a gentleman's name and vice versa.)

3. "Give a number."

4. "Length of time."

5. "Yes or no."

6. "Yes or no."

7. "Yes or no."

8. "A color."

9. "A color."

10. "Yes or no."

11. "Yes or no."

12. "A shape."

13. "A measure."

14. "A sum of money."

15. "A sum of money."

16. "A virtue."

17. "A profession."

18. "The name of a place."

19. "A lady's or gentleman's name."

20. "The name of a place."

21. "A number."

22. "Yes or no."

23. "State a time."

When these have all been written down, the Fortune Teller proceeds to read out the list of questions he has, with the answers corresponding in number. Below is appended the list of questions, which, of course, must not be shown to the person whose fortune is being told until he or she has written the answers.

1. Have you a lover?

2. What is his or her name?

3. How old is he or she?

4. How long have you known him or her?

5. Does he or she know you love him or her?

Please click Like and leave more comments to support and keep us alive.

RECENTLY UPDATED MANGA

Absolute Resonance

Absolute Resonance

Absolute Resonance Chapter 1417: Guardian General Li Luo Author(s) : Heavenly Silkworm Potato, 天蚕土豆, Tian Can Tu Dou View : 1,700,978
Emperor’s Domination

Emperor’s Domination

Emperor’s Domination Chapter 6250: To Ashes Author(s) : Yan Bi Xiao Sheng,厌笔萧生 View : 18,019,670

Games For All Occasions Part 11 summary

You're reading Games For All Occasions. This manga has been translated by Updating. Author(s): Mary E. Blain. Already has 634 views.

It's great if you read and follow any novel on our website. We promise you that we'll bring you the latest, hottest novel everyday and FREE.

NovelOnlineFull.com is a most smartest website for reading manga online, it can automatic resize images to fit your pc screen, even on your mobile. Experience now by using your smartphone and access to NovelOnlineFull.com