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When G.o.d left h.e.l.l, there is no food left for the Er'Moes to eat, to survive. They use to absorb the energy that is left behind when they murder the beasts that are created by G.o.d; along with all the other rare resources that G.o.d also creates for this world. Technically speaking, without G.o.d there will be no food for the Er'Moes to survive on. The Er'Moes does not have the ability to create food for the species to survive on like G.o.d can. Therefore, as the food is running low, the race of Er'Moes is going closer to extinction.
G.o.d loses the battle against his own creation and worried if he stays any longer his own creation, Er'Moes will kill him. Therefore, he left his beloved first world, h.e.l.l, and move to someplace that is nowhere near h.e.l.l.
G.o.d then creates his second world with the same method as he did with the first one. However, it learns from its previous mistakes that it is very dangerous to create an intelligence being without any securities. It then creates its pets like before and then went on and creates its pets' food, a similar species like the Er'Moes. After the new species were created, G.o.d then puts a lock on this new being. This lock allows it to control this new being with its will and also this lock locks up this new being 97% of their capability. In another word speaking, even if this new being eventually evolves to higher level beings they will still be under its control, unlike the other species that he created before would go against him.
The race of Er'Moes struggle for thousands of years and still can't find a way to break the situation they are in at the moment. The wise ones among the race then come to a realization that if G.o.d once created h.e.l.l, then would h.e.l.l still have a connection with G.o.d? After all, G.o.d is the creator of this world. They then use thousand of their people to experience for a way to connect with G.o.d. Where is a will, there is a way; the wise ones finally figured out a way to connect with G.o.d, but not directly with G.o.d, then it would be chaos among the race. If G.o.d finds out that the Er'Moes is in trouble, G.o.d would not let the opportunity go to waste; it would come back to h.e.l.l and start its revenge.
The wise one figures out a way to connect with G.o.d's second creation. They then send tropes over to the second world that G.o.d created to do a little inspection of the area, search for any available resource that they can get their hands on. Not too long after the Er'Moes got to the place, they saw a huge amount of intelligence being walks around freely in the world with no wild beast coming to get them.
The first thought that the Er'Moes have is anger; wondering why G.o.d does not create these new beings as food for the beast outside the cities?
The second thought was hate; they hate that these new beings can live under the privilege of G.o.d gives, that does not have to suffer the fear of getting eaten by the beast. Third thought was to ma.s.sacre these beings for the vent, and so they did, but secretly because of the wise ones in the race told them that if they slaughter the beings on the second world, G.o.d would find out what happens and that will lead to horrible consequences.
After a not too big but also not too small race ma.s.sacre among the new beings. The tropes find out that they can not eat nor absorb anything from these new beings. When G.o.d places a lock on these new beings, the lock on the new beings has the ability to inform the G.o.d that this particular lock is missing and G.o.d will know right away what had happened.
However, they can absorb the energies, soul, that the body of these new beings left behind. It is just that if they did absorb these souls, G.o.d will know and that's a horrible price for the food; that is not what Er'Moes wants right now.
Soon after the message from the tropes was sent back to h.e.l.l, the wise ones start to solve the problem that the race is facing, finding a way to destroy the lock.
After a long time has pa.s.sed, the wise one finally finds a way to solve the problem with the lock on the new beings.
Since the lock on the new beings is a creation of G.o.d, and when the Er'Moes forcefully takes over the soul of these new beings the lock will be destroyed, and it will send a message back to G.o.d; then why do they have to take the soul of these new beings forcefully, why not just make them hands over their soul on their will. When they hand over their soul on their will, the lock on soul will consider the action be returning back to G.o.d, and the lock will unlock itself and dissipate; that way they can absorb the soul without G.o.d even noticing.
Now the question is how can they make these new beings hand over their soul peacefully?
The wise ones then come up with this idea, that is to trade with them, and the price will be their soul. Since the second world that G.o.d created is full of flaws, the new beings are unable to do anything on their own because the lock is keeping them under control. The Er'Moes can offer to help with whatever these new beings desire, and in return, the new beings will pay them with their soul!
With that all figured out, the Er'Moes started on the action. However, a new problem has come up and blocked their way to success. Most of the Er'Moes are not built for tricking people with words, with one little mistake in exposing their desire for eating the new beings' soul will lead to failure. Even though there is a small group of Er'Moes can handle the task, but if they spend too long in the second world, G.o.d will eventually notice something is wrong.
What can they do to fix the problem...that is a question.