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The Players Part 7

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"Yes," agreed Min-ta, "we--"

An officer, hurrying along the deck, stopped. "All pa.s.sengers will have to go below," he said. "We're in for bad weather, and don't want to lose anyone overboard."

"Could this be the wrath of Kondaro?" asked Ladro.

The officer glanced at him questioningly. "It could be, yes. Why?"

Again, Ladro cast a look at Musa, then he caught the seaman by the arm, pulling him aside. The two engaged in a low-toned conversation, directing quick glances at Musa. At last, the officer nodded and went aft, to approach one of the slaves of Kondaro.

Musa started across the deck to the ladder, his heart thudding painfully. Surely, he thought, he had done nothing to offend even the most particular of deities. Yet, the implications of Ladro's glances and his conversation with the ship's officer were too obvious for even the dullest to misinterpret. Musa took a long, shuddering breath.

His fears on that other day had been well grounded, then.

He gazed at the lowering sky, then out at the waves. Where could a lone, friendless man find help in this waste of wind and water?

Slowly, he climbed down the ladder leading to his tiny cubicle.

Once inside, he again started checking over his personal items. There was nothing there to help. Hopelessly, he looked at the collection in the chest, then he got out a scroll of prose and went to the central table to read in an effort to clear his mind of the immediate circ.u.mstances.

Minutes later, he went back to his bunk and threw the scroll aside.

Possibly, he was just imagining that he was the target of a plot.

Possibly there was a real sea G.o.d named Kondaro--an omnipotent sea deity, who could tell when persons within his domain were too curious, or harbored impious thoughts, and who was capable of influencing the actions of the faithful.

Possibly, his opinions of the priesthood had been noted and had offended. Or, perhaps, that peculiar little device he had seen a priest studying was capable of warning the G.o.d that it had been profaned by an unsanctified gaze. Possibly, this storm was really the result of such a warning. He was sure the priest hadn't seen him, but it could be that the device itself might--

Musa threw himself on his bunk.

A deep voice resonated through the room.

"Musa of Karth," it said, "my master, Dontor, desires your presence on deck."

Musa came to his feet. Two of the slaves of Kondaro stood close by, swords in hand. One beckoned, then turned. Musa followed him into the short pa.s.sage, and up the ladder. As they gained the deck, the small procession turned aft, to face the senior priest.

Dontor stood on the raised after deck, just in front of the helmsman.

The wind tugged at his gold and crimson robe, carrying it away from his body, so that it rippled like a flag, and exposed the bright blue trousers and jacket. Dontor, chief priest of the _Bordeklu_, stood immobile, his arms folded, his feet braced against the sway of his vessel. As the trio below him stopped, he frowned down at them.

"Musa, of Karth," he intoned, "it has been revealed to me that you have displayed undue curiosity as to the inner mysteries of the worship of the Great G.o.d. In your conversations, you have hinted at knowledge forbidden any but the initiated.

"You came to us, a stranger, and we trusted you. But now, we are all faced with the wrath of the Great One as a result of your impieties. A sacrifice, and only a sacrifice, will appease this wrath. Can you name any reason why we should protect you further, at the expense of our own lives? What say you?"

Musa stared up at him. The cotton in his throat had suddenly become thick, and intensely bitter. Unsuccessfully, he tried to swallow, and a mental flash told him that whatever he said, he was already convicted.

Regardless of what defense he might offer, he knew he would be condemned to whatever punishment these people decided to deal out to him. And that punishment, he realized, would be death. He straightened proudly.

"Oh, priest," he said thickly, "I am guilty of no crime. You, however, are about to commit a serious crime, which is beyond my power to prevent." He hesitated, then continued. "Be warned, however, that if there are any real G.o.ds above or below, you will receive punishment. The G.o.ds, unlike men, are just!"

Aware of sudden motion in his direction, he rapidly finished.

"So, make your sacrifice, and then see if you can save your vessel from the natural forces of wind and water."

The priest stiffened angrily.

"Blasphemy," he said. "Blasphemy, of the worst sort." He looked away from Musa. "I believe that in this case, the Great One will require the ship's company to deal with you in their own way, that they may be purged of any contamination due to your presence." He raised his arms.

"Oh, Great Kondaro, Lord of all the seas, and the things within the seas," he began.

Musa evaded the two slaves with a quick weave of his shoulders. Covering the distance to the side of the ship with a few quick steps, he jumped over the rail. As he fell, the wind tore at him, and his windmilling arms and legs failed to find any purchase to right him.

He hit the water with a splash and concussion that nearly knocked the breath from his body, and promptly sank. As the water closed over his head, he struck out with hands and feet in an effort to climb again to light and air. His head broke the surface, and he flailed the water in an effort to keep his nose in air. The ship was drawing away from him, its storm sails set.

As he struggled in the water, he wondered if it was worth while. After all, he had only to allow himself to sink, and all his troubles would be over shortly. Wouldn't it be easier to do this than to continue torturing himself with a hopeless fight?

Too, he wondered if he had been right in leaving the ship, but he quickly dismissed that thought. The sea was impersonal, neither cruel nor kind. It was far better, he thought, to surrender to the forces of nature than to subject himself to the viciousness of angry men.

Suddenly, a constraining force seized him. He instinctively fought to free himself, then realized that he was being drawn upward, out of the water. Possibly, he thought, the Great One wanted to speak to him.

He rose swiftly through the air, pa.s.sed through complete darkness for an instant, then found himself in a small room. Two men stood facing him, both of them vaguely familiar. As his mind refocused, Musa recognized the peddler of amulets, then the herder to whom he had once sold a sword. They were strangely familiar, but they were in strange costumes.

He stared at them.

"Well, Musa," said the herder. "I see you got into trouble."

Musa blinked. "Who are you?" he demanded. "How do you know of my affairs?"

The peddler of amulets grinned. "Why, we are old companions, Musa," he said. "Of course, you have forgotten us, but we never forgot you." He pointed.

"This is Resident Guardsman Lanko. I am Banasel, also of the Stellar Guard. Our job is to prevent just such situations as the one you just found yourself in." His grin faded. "That, and a few other things."

Musa frowned. "Stellar Guard? What is that?"

Lanko studied him for a moment, then crossed the small room. "You knew once," he tossed over his shoulder, "but you rejected the knowledge, and it had to be taken from you. Since you'll be working with us for a while, I think we will have to restore your memories. Perhaps you'll want to retain them." He removed equipment from a cabinet.

"Some of this will have to be secondhand, since neither Banasel nor myself have been in the spots shown. But some of it is firsthand."

His hand flicked a switch.

A power unit hummed, and Musa found himself recalling a campsite near the now destroyed and rebuilt city of Atakar. As the imposed mental blocks fell away, he remembered who Banasel and Lanko were. And he realized why he had been drawn to them in the recent past.

Memories of his days of slavery in Atakar flashed before his mind, and he remembered the part these two had taken in his escape. He recalled the days of banditry, and the strange visitors, who had brought with them disturbing knowledge, and strange powers.

He saw the destruction of Atakar, and the capture of the galactic criminals who had depraved that city. He shared the experiences of his two companions during their introduction to the advanced culture of the Galactic Federation, and he saw s.n.a.t.c.hes of their training at Aldebaran Base. He went with them on some of their missions.

The humming stopped, and he looked up at the two.

"So," Lanko told him, "now you know."

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The Players Part 7 summary

You're reading The Players. This manga has been translated by Updating. Author(s): Everett B. Cole. Already has 539 views.

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