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The Art of Amusing Part 17

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CHAPTER XX.

Those red and green lights which lend such a glory to the final tableaux of fairy pieces on the public stage, can easily be introduced into private parlor performances. There is no danger in using them; they are quite inexpensive, and very easily managed. Warning, however, should be given to all asthmatic persons to vacate the ranch before firing off, as their fumes are apt to produce unpleasant results. When we first performed the play of _Bullywingle the Beloved_, the red light was calculated on as a startling feature of the performance. At the proper moment the match was applied, the combustibles behaved handsomely, everybody was entranced, all save one unfortunate gentleman, subject to asthma, who created quite a sensation by rushing out of the house in a choking condition, and remaining speechless in the snow for over twenty minutes.

The mode of working these lights is to place one of the powders, for which we shall presently give you prescriptions, in an iron shovel, and apply a lighted match. The powder will begin to burn slowly, emitting a bright red or green light, accompanied by volumes of smoke. Before exhibiting these lights, all others in the room, gas or lamps, should be turned down as low as possible.

If the operator stands behind the scenes, so as to be out of sight during the performance, the effect is what Artemus Ward would call _Trooly Grand_.

In order to procure the lights, go to some druggist and give him the following prescriptions. He will procure the necessary materials and mix them for you.

RED FIRE.

Forty parts of dry nitrate of strontian, thirteen parts of finely powdered sulphur, five parts of chlorate of potash, and four parts of sulphuret of antimony. The chlorate of potash and sulphuret of antimony should be powdered separately in a mortar, and then mixed together on paper; after which they may be added to the other ingredients, previously powdered and mixed.

GREEN FIRE.

Green fire, when burned in a reflector, sheds a beautiful light on all surrounding objects. Take of flour of sulphur thirteen parts, of nitrate of baryta seventy-seven, of oxymuriate of pota.s.sa five, of metallic a.r.s.enic two, of charcoal three. The nitrate of baryta should be well dried and powdered; it should then be mixed with the other ingredients, all finely pulverized, and the whole triturated until perfectly blended together. A little calamine may be occasionally added, in order to make the compound slower of combustion; and it is above all things requisite that the rubbing together of the materials should be continued until they are completely mixed.

It may so happen that in some of your parlor theatricals you may wish to introduce a storm, so we will tell you how to manage it.

There are several elements in a storm which can be counterfeited.

Thunder.

Snow.

The sound of rain or hail.

Lightning.

Wind.

The noise of thunder is produced by shaking a sheet of iron behind the scenes. The sheet should be about three feet square, and can be procured at any stove store.

Snow can be represented by throwing handfuls of small sc.r.a.ps of paper from above.

It is best to mount on a chair or step-ladder behind the scenes, and strew them down in the proper direction. The sc.r.a.ps of paper should be of course white and _torn_, not cut, of the requisite size.

The sound of rain or hail is produced thus: Get the carpenter to make for you a box, from eight to twelve feet in length, and of about four inches inside diameter; put in a couple of handfuls of dried peas, and then fasten up the box; when you wish to make rain, tilt up one end of the box and let the peas run down to the other end, then reverse the box and let them run back again. As long as you continue to do this you will have an excellent imitation of rain, at least as far as the sound is concerned.

Lightning is imitated by having a lamp in a box; whenever you want to produce a flash, open the lid suddenly and close it again. Of course all the other lights in the room must have been previously lowered.

Wind. Sufficient wind to blow about the flakes of snow can be produced with a very large fan, a wooden frame with calico stretched over it being as good as anything. But to simulate the effects of a gale, some other means must be adopted.

[Ill.u.s.tration]

We will a.s.sume that the curtain rises on a storm scene; thunder and hail are heard, and fitful flashes of lightning illumine the landscape. Enter a wandering female, a little girl, we will presume, in search of shelter; as she walks on to the stage leaning forward as though struggling against the blast, her shawl and dress are violently agitated by the wind. To produce this effect attach two or three strong threads to the garments named, and at the proper time jerk and pull them with a tremulous motion, to impart the natural action. The preceding diagram will ill.u.s.trate our meaning.

These instructions may be found useful to amateur players, and will certainly heighten the effect of the performance when they can be introduced.

There is another point in connection with _make-up_ to which we may as well call the reader's attention before closing this chapter. All persons, no matter how ruddy their complexions may be, look pale or sallow under the influence of the bright light necessary to illuminate a stage; to counteract this effect it is absolutely necessary to rouge, or in other words, paint the cheeks pink; a little carmine from your paint-box will serve for this purpose, if you have not the regular rouge powder on hand.

CHAPTER XXI.

It is marvellous how much amus.e.m.e.nt, in a quiet way, can be got out of a pair of scissors and a piece of card-board. Moreover, if the fingers be plump and white, we know of no position in which they look more tantalizingly bewitching, than when harnessed like a couple of white mice in the iron yoke of a pair of liliputian shears. We have pa.s.sed many a pleasant evening in contemplating and cutting. On one occasion which we remember well, as it led to sudden and unexpected matrimony of a valued friend, we sat till twelve o'clock at night and used up a whole pack of cards, except the jack of diamonds, in making boomerangs and other mechanical notions. The boomerang we have already introduced to our readers, and some of the other contraptions we shall now proceed to explain. So scare up all the cards you can, and bring out your army of scissors.

[Ill.u.s.tration]

One card puzzle we have often tried, and with which most persons are familiar, is that of the cross. You cut out of card or stiff paper, five pieces similar in shape and size to the following, viz. one piece of fig. 1, one piece of fig. 2, and three pieces of fig. 3.

These five pieces you put together so as to make a cross like Figure 4.

[Ill.u.s.tration]

If you cannot solve the problem, look at the following cut, and you will cease to be puzzled.

[Ill.u.s.tration]

Now we will try another card puzzle. Cut a piece of card or paper in the shape of a horse-shoe, and mark on it the places for the nails as represented in the subjoined sketch.

The puzzle is with two cuts to divide it into six parts, each part containing one nail.

Of course you cannot do it; we could not do it ourselves, and had to get the white mice to show us the way.

Somehow or another we never can find out anything with half a dozen taper fingers fluttering before our eyes. They bewilder us terribly, getting between the feet of our ideas, so to speak, and tripping us up; as young lambs might serve an awkward shepherd.

Well, the mystery is solved thus: you cut off the upper circular part, containing two of the nails; then by changing the position of the piece, another cut will divide the horse-shoe into six portions, each containing one nail.

[Ill.u.s.tration]

The next trick is of a slightly different style. Cut two pieces of card like those represented in the diagram and place them in the position represented; the problem is, with a small stick or lead-pencil, to raise them from the table, without of course touching them with your fingers. You may try this as often as you like. If you succeed, well and good; if you do not, you can come back here and refer to the solution.

[Ill.u.s.tration]

Here is a picture (No. 2) representing the way in which it is done; need we add anything in the way of explanation? We think not--so we won't do it.

CHAPTER XXII.

Nix has a sister married to a wealthy leather merchant, whose place of business is in that odoriferous part of New York city called The Swamp.

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The Art of Amusing Part 17 summary

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