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Allanon, Brin, and Rone Leah crept through the forest. Stealthy and swift, they traversed a maze of trees that jutted skyward like the blackened spikes of some pit-trap. All around them, the night had gone still. Between boughs half-shorn of their leaves by autumn's coming, bits and pieces of a clouded flight sky rolled into view, low and threatening. The flame's of torches high within the towers of the Keep flickered angrily with crimson light.
Brin Ohmsford was afraid. The premonition whispered in her mind and she screamed back at it in soundless despair. Trees and limbs and brush flashed all about her as she hurried on.
Escape, she thought. Escape this thing that threatens! But no, not until we are done, not until...Her breath came in quick gasps, and the heat of her exertions turned quickly to chill against the skin. She felt empty and impossibly alone.
Then they were up against the great cliffs upon which the Keep stood. Allanon's hands flitted across the stone before him, his tall form bent close in concentration. He moved right perhaps a half dozen feet, and again his hands touched. Brin and Rone went with him, watching.
A second later he straightened and his hands withdrew. Something in the stone gave way, and a portion of the wall swung clear to reveal a darkened hole beyond. At once Allanon motioned them through. They groped their way forward, and the stone portal closed behind them.
They waited sightlessly for a moment within the dark, listening to the faint sounds of the Druid as he moved about close beside them. Then a light flared sharply and flames licked at the pitch-coated head of a torch. Allanon pa.s.sed the torch to Brin, then lighted another for Rone and a third for himself. They stood within a small, sealed chamber from which a single stairway wound upward into the rock. With a quick glance back at them, Allanon began to climb.
They went deep into the mountains, one step after the other, hundreds of steps becoming thousands as the stairway went on. Tunnels bisected the pa.s.sage they followed and split their path in two, yet they did not depart from the steps they were on, following the long twist and turn upward into the blackness. It was warm and dry within the rock; from somewhere further ahead the steady churning of furnace machinery rumbled through the stillness. Brin fought down the panic she could feel building slowly within her. The mountain felt as if it were alive.
Long minutes later, the stairway came to an end at a great iron-bound door whose hinges were seated in the stone of the mountain. There they halted, their breathing harsh in the stillness.
Allanon bent close to the door, touched briefly the studs of the iron bindings, and the door swung back. Sound burst in on them-the pumping and thrusting of pistons and levers rolling through their small pa.s.sageway like the roar of some giant breaking free. Heat seared their faces, dry and raw as it sucked away the cool air. Allanon peered past the open portal momentarily, then slipped through. Shielding their faces, Brin and Rone followed.
They stood within the furnace chamber, its great black pit opening down into the earth.
Within the pit the furnace machinery churned in steady cadence, stoking the natural fires of the earth and pumping their heat upward into the chambers of the Keep. Dormant since the time of the Warlock Lord, the furnace had been brought to life once more by the enemy that waited above, and the sense of intrusion was vibrant and oppressive. Quickly Allanon led them along the narrow metal catwalk that encircled the pit to one of a number of doors leading out from the chamber. A touch of its bindings and it swung inward into blackness. Clutching their torches before them, they stumbled from the terrible heat and pushed the small door shut behind them.
Again a pa.s.sageway opened before them, and they followed it for a short time to where astairway branched off to one side. Allanon turned onto the stairway, and they began their ascent.
Slowly now, more carefully-for there was the unmistakable feel of others close at hand-the three wound upward through the dark, listening...
Behind them, below somewhere, a door slammed shut with a crash, and they froze motionlessly on the steps. The echo reverberated into stillness. There was nothing more. They went on cautiously.
At the head of the stairs, there was another door where they paused and listened. Allanon touched a hidden lock to slip the door open, pa.s.sed through, and went on. Beyond was another pa.s.sage with another door at its end, then another pa.s.sage, a stair, a door, and another pa.s.sage.
Hidden corridors honeycombed the aged fortress and ran empty and black through the walls of the Keep. Must and cobwebs filled the air with the smell and feel of age. Rats scurried ahead through the blackness, small sentinels warning of their approach. Yet in the castle of the Druids, no one heard.
Then voices sounded from somewhere within the halls of the Keep that ran where the intruders crouched, furtive and hidden. The voices were deep and low, a muted mutter that rose and faded, but much too close. Brin's mouth was dry and she could not swallow. The smoke from the torches stung her eyes, and she felt the weight of the rock close down about her. She felt trapped. All about her, hidden in hazy half-light and shadow, the premonition danced.
And finally this newest tunnel ended. The gloom gave way suddenly before the light of their torches, and a stone wall blocked their pa.s.sage. No portals opened to either side, and no corridors led away. Allanon did not hesitate. He went at once to the wall, bent close to its surface for a moment as if listening, then turned to Brin and Rone Leah. A finger lifted to touch his lips, and his head inclined slightly. Brin took a deep breath to steady herself. The Druid's meaning was clear; they were about to pa.s.s into the Keep.
Allanon turned back to the faceless wall. At touch upon the stone, a small doorway hidden within swung silently back. In a line, the three pa.s.sed through.
They stood within a small, windowless study filled with dust and smelling of age. The contents of the room lay scattered about in complete disarray. Books had been pulled from the shelves that lined the study's walls and strewn about the floor, their bindings broken and pages torn. Stuffed armchairs had been cut apart, and a reed table and high-backed chairs had been thrown over. Even pieces of the plank flooring had been ripped from their seatings.
Allanon surveyed the ruin through the smoky light of the torches, his dark face filled with rage. Then he moved wordlessly to the far wall, reached within the empty shelves and touched something he found there. Silently the bookcase swung back to reveal a darkened vault beyond.
Motioning for them to wait without, the Druid stepped through the entryway, slipped his torch into an iron bracket fastened to a support, and moved to the wall on the right. The wall was constructed all of granite blocks, smooth and tightly sealed against air and dust. Lightly, the Druid began to run his fingers over the stone.
Still within the study, Brin and Rone watched for a moment as the Druid worked, then glanced suddenly away. A thin seam of light outlined a door in the blackness of the room, a door that led from the study into the halls of the Keep. From somewhere beyond that door came the sound of voices.
Within the vault, Allanon's fingers bridged against the granite wall and his head lowered in concentration. Abruptly a deep blue glow began to spread outward through the stone from where his fingers touched. The glow turned to fire that erupted soundlessly through the granite,flared and was gone. Where the wall had been, shelves of ma.s.sive, leatherbound books stood revealed: the Druid histories.
In the corridor beyond the study, the voices were coming closer.
Swiftly Allanon lifted one of the ma.s.sive volumes from its place upon the shelves and carried it to an empty wooden table that occupied the center of the chamber. Placing the book upon the table, he opened it. Still standing, he began to page through it quickly. He found what he was looking for almost at once and bent close to read.
Muted and rough, the voices without were joined by the sound of booted feet. There were at least half a dozen Gnomes beyond the door.
Brin mouthed Rone's name wordlessly, her eyes frightened in the glare of the torches. The highlander hesitated, then quickly pa.s.sed her his torch and drew forth the Sword of Leah. Two steps carried him to the door, where he slipped tight the latch-lock.
The voices and the thudding feet pa.s.sed and went on-all but one. A hand worked the latch, trying to open the door. Brin backed further into the shadows of the study, praying that whoever paused without could not see the light of her torch or smell its smoke, praying that the door would not open. The latch jiggled a moment longer. Then whoever was out there began to force it.
Abruptly Rone Leah drew back the latch, threw open the door, and dragged a startled Gnome inside. The Gnome managed a single yelp of surprise before the highlander's sword pommel hammered against his head and knocked him unconscious to the floor.
Hurriedly, Rone closed the open study door, locked it again and stepped back. Brin hurried to join him. In the vault, Allanon was returning the tome he had been reading to its place on the shelf. With quick circular motion of his hand before the Druid histories, the granite wall was restored. s.n.a.t.c.hing his torch from its bracket, he hastened from the vault, pushed back into place the shelving that hid its entry, and motioned both Valegirl and highlander to follow as he slipped again into the pa.s.sageway that had brought them. A moment later, the study was left behind.
They went back through the maze of tunnels, sweating now with fear and exertion. All about them was as before, bits and pieces of voices appearing and fading in small s.n.a.t.c.hes, and the deep thrum of the furnace rising up from somewhere far below like distant thunder.
Then again Allanon brought them to a halt. Another door stood before them, sealed with dust and cobwebs. Wordlessly the Druid motioned for them to extinguish their torches in the dust of the pa.s.sageway. They were going into the Keep once more.
They stepped from the blackness of their pa.s.sage into a hallway bright with torchlight and gleaming with bra.s.s and polished wood. Though dust lay over everything within the ancient Keep, still the trappings shone through its covering, small bits of fire in the dappled shadows. Agreat hallway disappeared into the dark, walls of oak hung thick with tapestries and paintings, fronted in tall niches by the ornaments of another age. Flattened against their small entry, Valegirl and highlander peered quickly about. The hall was empty.
Hurriedly Allanon led them left along the darkened corridor, slipping from one set of shadows to the next, past small pools of smoky torchlight and past glimmerings of night that shone deep gray through tall, latticed windows that arched skyward above the battlements without. A strange quiet hung across the halls of the ancient fortress, as if suddenly all life save their own had been stripped from the Keep. Only the constant hum of the machinery below broke the quiet. Brin's eyes darted from the darkened hall to the torchlit entry, searching. Where were the Mord Wraiths and the Gnomes they commanded? A hand gripped her shoulder and she jumped. It was Allanon, drawing her back into the shadows of an alcove that sheltered a tall set of iron doors.
Then suddenly, as if to answer Brin's unspoken question, a cry of alarm rang out, shrill and harsh in the silence of the Keep. The Valegirl whirled at the sound. It came from the study behind them. The Gnome that Rone had knocked unconscious had come awake.
There were footsteps everywhere then, thudding against the stone flooring and pounding through the stillness. There were cries all about them. Rone Leah's sword flashed darkly in the half-light, and the highlander pushed Brin behind him. But Allanon had the iron doors open now; and with a yank he pulled Brin and Rone from sight, slamming the doors behind them.
They stood upon a narrow landing, squinting through a haze of smoky torchlight given off by brands that burned along the length of a stairway coiling upward like a snake about the stone block walls of the ma.s.sive tower that rose about them. Huge and black, the tower seemed to lift to impossible heights; yet at their feet, beneath the tiny landing that supported them, it dropped into the earth, a bottomless pit. Save for the landing and the stairway, there was nothing to break the smooth surface of the walls as they stretched away into impenetrable shadow with neither beginning nor end.
Brin shrank back against the iron doors. This was the tower of the Keep that guarded the sanctuary of the Druids. Those who had once come with Shea Ohmsford from Culhaven had believed it contained the Sword of Shannara. A monstrous thing, it had the feel of a giant's well made to bore through the whole of the earth.
Rone Leah took a step toward the edge of the landing, but Allanon pulled him back instantly. "Stand away, highlander!" he whispered darkly.
Without, the shouts and cries rose louder, and the running of feet scattered all about.
Allanon started up the narrow stairs, his back to the tower wall.
"Stay clear of me!" he whispered down at them.
After a dozen steps, he moved to the stairway's edge. Lean hands lifted from within the black robes, fingers curling. Words slipped from his lips that Valegirl and highlander could not understand, low and muted with rage.
From within the pit of the tower, a sharp hiss sounded in response.
The Druid's hands lowered slowly, his fingers crooked like claws and his palms downward. Steam leaked from the corners of the hard mouth, from eyes and ears, and from the stone on which he stood. Brin and Rone scared in horror. Below, the pit hissed again.
Then the blue fire exploded from Allanon's hands, a huge burst of flame that flew downward into the blackness. Trailing sparks, it flared sharply far below, turned a sudden wicked green in color, and died.The tower went suddenly still. Beyond the iron doors, the shouts of alarm and the thudding of feet sounded, faint and chaotic, but within the tower there were no sounds. Allanon sagged backward against the wall, his arms clutched tightly about his body and his head lowered as if in pain. The steam that had come from within him was gone, but the stone on which he stood and against which he leaned looked charred.
Then once more the pit hissed, and this time the tower itself shuddered with the sound.
"Look into its throat!" Allanon's voice was harsh.
Highlander and Valegirl peered downward from the edge of the landing into the pit. Deep within, a roiling green mist was stirring like liquid fire against the walls of the tower. The hiss it gave forth was like a voice, eerie and filled with hate. Slowly the mist fastened to the walls, weaving through the stone as if it were water. Slowly the mist began to climb.
"It's coming out!" Rone whispered.
The mist began to claw its way up the stone block walls like a thing alive. Foot by foot, it hauled itself closer to where they stood.
Now Allanon was beside them once more, pulling them away from the edge of the landing, drawing their faces close to his own. His dark eyes glinted like fire.
"Flee, now!" he ordered. "Don't look back. Don't turn aside. Flee from the Keep and from this mountain!"
Then he threw open the tower doors with a mighty thrust and stepped out into the halls of the Keep. There were Gnome Hunters everywhere, and they turned at his appearance, their rough yellow faces frozen with surprise. Blue fire burst from the Druid's outstretched hands and burned into them, flinging them back like leaves caught in a sudden wind. Screams rose from their throats as the fire caught them, and they scattered in terror from this dark avenger. One of the Mord Wraiths appeared, a black and faceless thing within its robes. Blue fire swept into it with stunning force as the Druid wheeled on it, and an instant later it was ash.
"Run!" Allanon called back to where Brin and Rone stood frozen within the empty doorway.
Quickly they followed after him, sprinting past the Gnomes that lay fallen across their path, racing through the smoky torchlight toward the pa.s.sages that had brought them. The halls stayed empty for only a moment. Then the Gnomes reappeared, counterattacking, a solid wedge of armored yellow forms howling in anger, spears and short swords bristling from their midst.
Allanon broke apart the a.s.sault with a single burst of the Druid fire, clearing the way. A second group surged at them from a cross corridor as they tried to push past, and Rone turned, the Sword of Leah lifted. Sounding the battle cry of his homeland as the Gnomes came at him, he launched himself into their midst.
Behind them, another Wraith appeared, and ahead still another. Red fire burst from their black hands, arcing toward Allanon, but the Druid blocked the a.s.sault with fire of his own.
Flames scattered everywhere in a wild shower, and walls and tapestries began to burn. Brin shrank back against one wall, shielding her eyes, Rone and Allanon on either side of where she crouched. Gnomes came at them from every direction, and now there were more Wraiths as well, silent black monsters that lifted out of the dark and struck at them. Rone Leah broke off the battle with the Gnomes and sprang at one who had ventured too close. Down came the ebony blade of the Sword of Leah and shattered the Wraith into fragments of ash. Flames burned his own body from attacks all about him, but he shrugged them aside, the black blade absorbing the brunt of their force. With a howl of anger, he fought his way back to where Brin hunched down beside thewall. A fierce exhilaration lit his face, and lines of mist green swirled wildly within the black metal of the sword. Seizing her arm, he brought her to her feet and propelled her ahead. There Allanon battled to gain the door they had come through from the catacombs, his black form towering out of smoke, fire, and struggling bodies like death's shadow come to life.
"Through the door, highlander!" the Druid roared, flinging his attackers from his side as they fought to pull him down.
A sudden explosion of red fire engulfed them all, stunning them with its force. Allanon turned, and the Druid fire thrust from his own hands, a solid blue wall that shielded them momentarily from those who came after. Somehow they were through the Mord Wraiths' fire then, racing past a few scattered Gnomes who sought vainly to prevent their escape. Cries and screams echoed through the Druid's Keep as they reached the door they sought. They had it open an instant later and were safely through.
Sudden darkness closed about them like a shroud. The howls of their attackers faded momentarily behind the door through which they had come. s.n.a.t.c.hing up the discarded torches, Allanon quickly relighted them and the three companions began a race back through the catacombs. Down through pa.s.sageways and stairwells they sped. Behind them, the cries of the pursuit grew strident once more, but the way ahead was clear now. They rushed downward into the furnace room once more, past earth's fire and the rumble of machinery, to where the stairs took them deep into the mountain's core. Still no one barred their way.
Then abruptly a new sound reached their ears, distant yet, but shrill with terror. It came to them in a single, endless wail, alive with horror.
"It begins!" Allanon called back to them. "Quickly now, run!"
They ran frantically as the wail grew more frenzied behind them. Something unspeakable was happening to those yet within the Keep.
Ah, the mist! Brin cried silently.
They fled down the stairs that led to the mountain's base, following the twists and turns of the pa.s.sageway, hearing all the while the shrieks of those trapped behind them. Stairs came and went in countless number, and still they ran on.
Then finally the stairs ended, and the entry hidden in the rock of the cliff face loomed before them once more. Pushing through hurriedly, Allanon led them from the mountain into the cool dark of the forest beyond.
Still the screams followed after.
Night slipped away. It was nearing dawn when at last they walked their horses clear of the valley of Paranor. Weary and ragged, they paused on an outcropping of rock on high ground east of the pinnacle of the Keep and looked back to where green mist swirled wickedly about the aged fortress and hid it from their view. The sky lightened, and the mist burned away a little at a time, a shroud lifting. Silently they watched as it dissipated into air.
Then the dawn broke, and the mist was gone.
"It is finished," Allanon whispered in the stillness.
Brin and Rone Leah stared. Below, the pinnacle the Druid's Keep had once rested upon rose high into the light of the morning sun-barren and empty save for a scattering of crumbling outbuildings. The castle of the Druids had vanished.
"Thus was it written within the histories; thus was it foretold," Allanon continued quietly.
"Bremen's shade knew the truth. Older than the time of the Keep was the magic conceived toclose her away. Now she is gone, drawn back into the stone of the mountain, and with her all those she trapped within." There was a terrible sadness in the dark face. "So it ends. Paranor is lost."
But they were alive! Brin felt a fierce determination rushing through her; brushing aside the Druid's somber tone. The premonition had been wrong and they were alive-all of them!
"So it ends," Allanon repeated softly.
His eyes found those of the Valegirl then, and it was as if they shared some unspoken secret that neither quite fully understood. Then slowly Allanon turned his horse about. With Brin and Rone trailing after, he rode east toward the forests of the Anar.
14.
Late in the afternoon, Jair Ohmsford and his companions reached the Dwarf community of Culhaven. It was a journey just as well over and done with in the Valeman's opinion. Leaden skies and a chill wind had followed them east through the Silver River country, and even the changing colors of the great Eastland forests had a gray and wintry cast to them. Geese flew southward over the land through threatening autumn skies, and the flow of the river whose course they followed was rough and unfriendly.
The Silver River had begun to show signs of the poisoning foretold by its King. Blackish sc.u.m laced its waters, and its clear silver color had turned murky. Dying fish, small rodents, and fallen birds floated past, and the river was choked with deadwood and scrub. Even its smell was bad, the fresh cleanness become a rank and fetid odor that a.s.sailed their nostrils with each change in the wind. Jair remembered his father's tales of the Silver River, tales told since the time of Shea Ohmsford, and what he saw now made him sick at heart.
Garet Jax and Slanter did little to improve his mood. Even without the constant reminder of the river's ill and the harsh cast of the day, Jair would have found it difficult to keep a smile on his face or cheerfulness in his voice with the Weapons Master and the Gnome for traveling companions. Withdrawn and taciturn, they trudged beside him with all of the enthusiasm of mourners at a death watch. Not a dozen words had been exchanged since the march had resumed early that morning, and not a smile had crossed either face. Eyes riveted on the path ahead, they went forward with a single-minded determination that bordered on fanaticism. Once or twice, Jair had ventured to speak, and the response each time had been little more than a muted grunt.
The noontime meal had been a strained and awkward ritual of necessity, and even the silent march east had been preferable to that.
Thus their approach into Culhaven was more than a little welcome to the Valeman, if for no other reason than that it meant he would soon have a chance to talk to someone civil for a change-although there was some reason to doubt even that. Dwarves had sighted them as far west as the border of the Anar, silent watchers who had made no effort to make them feel welcome.
All along the trail leading in, there had been patrols of Dwarf Hunters-hardened men wrapped in leather waistcoats and forest cloaks, armed and purposeful in their walk. None of these had given greeting, or paused for even the briefest that. All had pa.s.sed and gone their way without inquiry.
Only their eyes had strayed over to view these visitors-and their eyes had not been friendly.
By the time Jair and his fellow travelers reached the edge of the Dwarf village, they were being studied openly by every Dwarf they pa.s.sed, and there was more than a hint of suspicion in those looks. Still in the lead, Garet Jax seemed oblivious to the eyes that followed after them, but Slanter was growing increasingly edgy and Jair was almost as uncomfortable as the Gnome.
Garet Jax led along the roadway that crisscrossed the village, clearly familiar with the community and certain of what he was about. Neatly kept homes and shops lined the pathways they walked, st.u.r.dily built structures fronted by immaculate lawns and hedgerows, and brightened by lines of flowerbanks and carefully tended gardens. Families and shopowners looked up as they pa.s.sed, hands gripping tools and wares as they paused in their day's work. But there were armed men even here-Dwarf Hunters with hard eyes and belted weapons. This might be a community of families and homes, Jair thought to himself, but just at the moment it has more the look of an armed camp.
Finally, as they entered the central part of the village, they were brought to a halt by a footpatrol. Garet Jax spoke briefly with one of the sentries and the Dwarf disappeared on the run. The Weapons Master stepped back with Jair and Slanter. Together they faced the remaining members of the patrol in studied silence and waited. Dwarf children came to stand about them curiously, eyes fixed on Slanter. The Gnome ignored them for a time, then tired of the game and gave a sudden growl that sent the entire bunch scurrying for cover. The Gnome glowered after them, glanced irritably at Jair, and withdrew into a determined funk.
A few minutes later, the sentry dispatched by Garet Jax returned. With him was a rugged-looking Dwarf with a great curling black beard and mustache and a bald head. Without slowing, he went directly to the Weapons Master, his hand extended in welcome.
"Took your sweet time getting here," he growled as the other clasped the callused hand in his own. Sharp brown eyes peered out from beneath heavy brows, and the look of the man was hard and fierce. His stout, compact body was clothed in loose-fitting forest garb, belted and booted in soft leather, and he wore a brace of long knives at his waist. In one ear, a large gold earring dangled.
"Elb Foraker," Garet Jax introduced the Dwarf to Jair and Slanter.
Foraker studied them wordlessly for a moment, then turned back to the Weapons Master.
"Strange company you're keeping, Garet."
"Strange times." The other shrugged. "How about a place to sit and something to eat?"
Foraker nodded. "This way."