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And so the questions and answers continue. Any one has the privilege of asking a question at any time. The one who is thinking of the subject keeps a record of the number of questions asked. If any one has guessed within twenty questions, he has the opportunity of thinking of the new object to be guessed.
You Know Me
One of the group is given the privilege of starting the game by a.s.suming he is some well known character, and makes the statement, "I am the man who invented the lightning rod". The others of the group endeavor to guess who he is. The one first guessing Benjamin Franklin is given the opportunity of continuing the game by a.s.suming he is some other prominent character.
Come-She-Come
One member of the group is given the opportunity to select some object in plain sight in the room, to be guessed by the others. That individual says, "Come she come". Another individual says, "What does she come by?" The first individual answers, "By the letter----", and gives the first letter of the name of the object he has selected to be guessed. The others thereupon endeavor to guess what that object is.
The one succeeding determines the next object to be guessed.
Hide the Thimble
All of the group leave the room, except one, who hides somewhere about the room a thimble. The others are then called back and endeavor to find it. If the thimble is hidden in a very difficult place, the one who hid it can inform the searchers if they are "warm" or "cold"; "warm" indicating that they are near, "cold" that they are not seeking in the right place.
t.i.t Tat Too
A diagram similar to the ill.u.s.tration (Fig. 1) is drawn on a sheet of paper. Two players only can partic.i.p.ate. The first player marks a cross in any of the s.p.a.ces between the lines; the next player makes a circle in any other s.p.a.ce. The object of the game is to have one of the players succeed in placing three of his marks in a straight line, vertically, horizontally, or diagonally, upon the diagram. If neither succeeds, a new diagram is drawn and the game continues. The player making the crosses has won the game in (Fig. 2) as he has three crosses in a line.
[Ill.u.s.tration:
| | X | O | ---+---+--- ---+---+--- | | | X | O ---+---+--- ---+---+--- | | | | X FIG. 1. FIG. 2.
Last Match
Three piles of matches are placed upon the table. Each pile can contain anywhere from ten to twenty matches. The object of the game is to make your opponent pick up the last match, two players playing. Playing proceeds by each player taking up from any one pile as many matches as he wishes. He may take all in the pile if he so desires. Each takes matches in turn, endeavoring to make it so that the opponent has to take the last match left on the board.
Your House, My House
A piece of string about three feet long is tied to the end of a slender stick of about the same length. A slip knot is tied in the end of the string. A loop about two inches in diameter is made with the slip knot on the top of the table. All of the players excepting the one holding the stick then place the point of their index fingers on the table within the loop. The one holding the stick, as a fish pole says, "Your house" or "My house". If he says "My house", he jerks the stick endeavoring to capture the forefinger of any of the players. He does not jerk the stick when he says "Your house". He endeavors to fool the others by saying abruptly, "Your house", several times before saying "My house" and pulling the string. The player avoiding being caught next takes the stick.
Catechism of States
Q.--Which is the best State for fresh pork?
A.--New ham, sure.
Q.--Which is the best for an early summer hotel?
A.--May inn.
Q.--In which should surgeons dwell?
A.--Connect-a-cut.
Q.--In which should laundrymen prosper?
A.--Washing done.
Q.--In which do impudent people dwell?
A.--Can sa.s.s.
Q.--Which is the best for deer-hunting?
A.--Collar a doe.
Q.--Which is the best for locksmiths?
A.--New bra.s.s key.
Q.--In which would you look for a morning attire?
A.--Day coat, eh!
Q.--In which is one likely to fail in getting a drink?
A.--Miss-a-sip.
Q.--In which can you find a red letter?
A.--Florid A.
Q.--In which does the hustle make one sick?
A.--Ill o' noise.
Q.--In which is one likely to use his farming implements?
A.--I'd a hoe.
Q.--In which can one acquire an estate by marriage?
A.--Mary land.
Q.--In which is one letter of the alphabet taller than the others?
A.--O higher.
Q.--In which are bodies of land surrounded by water given a ride?
A.--Rhode Island.
Q.--Which is called to your mind by holding two $5 bills?
A.--Tenn I see.
Q.--Which would a woman rather have if she can't get a new sealskin sack?
A.--New Jersey.
Q.--Which does the farmer's wife mention when she asks you to partake of apple sauce?
A.--Take sa.s.s.--_Capper's Weekly (Topeka)._
Step by Step
A bean bag or soft ball is needed for this game. All of the group excepting one who is selected to be leader sit on the bottom step of the stairs. The leader tosses the ball to the one at the right end of the line and receives it back. He tosses it to the second and third.
Should any of the players miss catching the ball, all the other players move up one step, except the one missing; he remains on the first step.