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bonus chapters Dear Readers, The trouble of writing an epic story is the middle. Epic fantasy writers are good at middles. We write them well, or we wouldn't get published; we enjoy writing them, or our books would be short. But middles are treacherous things. (See middle age, mid-list, midsection.) Have an idea for a new character halfway into your series? Voila! An elvish vampire prost.i.tute with a lisp. Hilarious! Another! A cross-eyed genius obsessed with crickets who's actually a genie trapped in a mortal body until he can answer why crickets chirp but will be trapped forever if he tells anyone? Brilliant! Another!
And then reality hits in the form of the two heaviest words in Middle Earth: The End. You've made this mess, and now you have to clean it up.
I had the luxury of not getting published for a long time. (If you aspire to write, may you not be similarly blessed!) I wrote almost the entire Night Angel trilogy before it got picked up for publication. Though I didn't know it for all those years in my apartment with its turquoise door next to the projects, this was a mercy. The mercy was that I could go back and trim things that ballooned the text without advancing the plot. Beyond the Shadows Beyond the Shadows wanted to be truly ma.s.sive-or perhaps it wanted to become wanted to be truly ma.s.sive-or perhaps it wanted to become Beyond the Shadows Beyond the Shadows, and Even Farther Past Those Shadows Even Farther Past Those Shadows, and We're Really Leaving Those Shadows Behind Now We're Really Leaving Those Shadows Behind Now.
Writing more books in a series is great, but I want a narrative to have a certain shape, and I want each book to have turning points and enough of a climax to justify being its own novel. I wanted each book to tell a complete story, and I didn't see how splitting Beyond the Shadows Beyond the Shadows would leave two whole novels, even if I could have gotten seven hundred pages out of each half. would leave two whole novels, even if I could have gotten seven hundred pages out of each half.
So I cut. Deeply. In most places, this strengthened the novel. In some, it changed the novel, and I st.i.tched the events together in new ways. If I shared those cut chapters, they wouldn't make sense, because I changed the rest of the novel to accommodate the new way.
But one cut in particular I've regretted. In Beyond the Shadows Beyond the Shadows, Feir Cousat goes into Ezra's Wood and, somehow, impossibly, comes out again.
This is that story.
Brent Weeks
BONUS CHAPTER 1
Is this insanity what men call courage?
Feir's heart was a thunder in his ears as he walked toward the Hunter's Wood. He knew the history, and it wasn't comforting.
Seven hundred years ago Ezra the Mighty, the brightest star in the magical firmament of Jorsin Alkestes' short-lived Kingdom of Summer, had come to this wood. He came here defeated, bereaved, embittered. He created a monster, a perfect hunter to wreak his revenge. In the end, it escaped his control, turned on him, and killed him. Ezra's only victory over the creature was confining it to the wood.
The first mages and meisters had probably come to study that Hunter. They had never returned. Others had entered armed with their mightiest artifacts. They had never returned. Soon, ignoring the bans of their elders, young magi were flocking to the wood and dying in droves. Within that first century, the goal changed from studying the Hunter to eluding it. The prize became the hundreds of artifacts the previous magi had brought to the wood.
No one came back.
After the purges and the Alitaeran conquests and the Finaean campaign and the Alliance of Brothers, the magi knew they were a shadow of their former glory. A magus here and there would disappear in times of war or upheaval, sure that his great need would somehow overcome his greater inadequacies.
No one came back. No one.
Now Feir was trying. There were only three credits on his side of the ledger. First, Feir was probably the first magus to attempt to infiltrate the wood while the Hunter was being distracted by five thousand other intruders, which should be an excellent mundane distraction. Even the Hunter couldn't be everywhere at once. Surely. Second, probably no one else had entered after throwing an artifact of Curoch's magnitude into the Wood, which should be an excellent magical distraction. Third, Feir's Talent was small. A raging fire of a Talent like Solon or Dorian could never have done this, but Feir's Talent was diminutive, his specialty tiny weaves, and knowing that he would be so close to the wood, he had already compressed his Talent within the tightest sh.e.l.l he could, and he thought that work was the equal of anything any magus in the world could do-these days.
Doubtless the other dead magi and meisters had been confident, too.
The wood was glowing a deep red now and as Feir approached, he saw that the glow stretched to the east and west, curving slowly to the north. It was contained, an enormous globe of light that emanated from the wood's center. It was magic made visible. Feir had never thought himself arrogant in his abilities; the constant company of Dorian and Solon had prevented that, but looking at this miles-wide globe of magic was humbling. Feir knew how to make simple wards such as you might stretch over a door to warn yourself of intruders, but every ward he had known was stretched like a net. The actual magic always-always-took up only a thin fraction of the physical s.p.a.ce it was warding. This ward, or these wards, weren't webs; they were walls. Miles of solid magic that had lasted seven hundred years and the a.s.saults of untold thousands of magi.
He came within a foot of the wall. The vegetation changed abruptly on the other side, the oaks and tamaracks of the mundane forest ceasing and the enormous sequoys beginning. Wherever the mundane trees' branches encroached on that wall, even hundreds of feet in the air, they ended. Feir could hear the cries of men through the dead s.p.a.ces between those sequoys and something howling, sometimes near, sometimes far away in such quick succession it made him wonder if all the stories were wrong and there wasn't one Hunter but many. Surely nothing could move so fast. through the dead s.p.a.ces between those sequoys and something howling, sometimes near, sometimes far away in such quick succession it made him wonder if all the stories were wrong and there wasn't one Hunter but many. Surely nothing could move so fast.
Feir stared at the wall as he would stare at a blade he was forging as he wove matrices into the steel to harden the edge, and looking like that, as a Maker himself, the secrets unfolded like a flower. The wall wasn't solid after all, it was thousands of webs laid together in hundreds of varieties. Webs that detected the smell of men, webs that detected heat, webs that detected the stench of wytches' magic, webs that detected women's magic and men's magic, webs that detected latent Talent that had never been tapped, webs that detected any animal and would snap only for those of man size or larger, webs that detected a hundred different spells. There were webs like locks, so thick they could only be broken, and webs like minuscule knots that would have to be untied. There were microscopic filaments attached to the knots that would have been invisible to ninety-nine out of a hundred magi.
The webs, all of them, were jangling, rattling, vibrating at the violation of five thousand Lae'knaught, some of whom-Feir could see from the webs-were Talented. Webs were snapping and reforming an instant later.
Defeating some of them was easy. As a Maker, he'd mastered weaves to seal himself away from whatever he was making. Those were tiny, laborious weaves; at first, they felt like trying to tie fishing line with a thumb and one finger, but Feir had perfected them long ago, and the magic required was minimal. In fact, many mages couldn't do them because they weren't able to draw such small amounts of power. That had never been Feir's problem. Today, his weakness was his strength.
A light flashed white through the wood, a magical concussion of some minor artifact being destroyed-a Lae'knaught great helm, Feir guessed-and several thick webs snapped right in front of Feir. Before he realized what he was doing, he stepped forward, pushing just the edge of the ball into which he'd compressed his Talent into the gap. The webs reappeared, reconnecting above and below the ball. Feir held as still as he could, barely breathing, hoping that movement wasn't tearing filaments he hadn't seen, hoping that in all the jangling of those thousands that this slight perturbation would go unnoticed. the gap. The webs reappeared, reconnecting above and below the ball. Feir held as still as he could, barely breathing, hoping that movement wasn't tearing filaments he hadn't seen, hoping that in all the jangling of those thousands that this slight perturbation would go unnoticed.
The webs slowly morphed from red to green. They were, Feir realized, healing, growing. When they had first burned visible, they had been thin and cracked and dying, but since Kylar had thrown Curoch into the forest, it had been changing.
G.o.ds, it feeds on the magic. The entire forest fuels itself, feeds itself, heals itself with the magic used against it.
But as the magic was growing and green with new life, it was also flexible. Looking down, looking through his own body to see the magic penetrating him, Feir used extra s.p.a.ce his very breathing created around the ball to move forward. His Talent was small enough to slip through the mightiest bands of webbing, and he slowly, slowly pushed the filaments to the side, not interrupting them but instead directing their growth.
In minutes, as the glow burned fully, vibrantly green, it was done. The glow faded from the air and, though still jangling and snapping and reforming instantaneously, the webs no longer bit into Feir's ball of Talent.
He stepped into the wood. Turning, he looked at the empty air behind him. With his Sight, he could see a tiny hole in the wall, less than a handspan across. He had made it.
The wood was alive, redolent with the perfume of eucalyptus and sequoy and power. Feir felt as if he were part of the whole forest. To the east, he could feel the bodies of thousands of Lae'knaught. A quarter of their number lay dead, in pieces. The rest were screaming. They'd run back to the edge of the forest, fleeing-and were now pressing against air that had become an invisible, solid wall. They were trampling each other, suffocating each other, pushing pushing pushing against a barrier that their beliefs told them couldn't affect them. They were being slain by what they'd called superst.i.tion. Others were fleeing through the wood in every direction, screaming, throwing down weapons and armor that slowed them, hoping against hope that some other part of the wall would be permeable. every direction, screaming, throwing down weapons and armor that slowed them, hoping against hope that some other part of the wall would be permeable.
Then Feir felt the Hunter. It was as fast as thought, flying back and forth like an enraged animal, pausing here to savage a single body for ten seconds, ripping it to shreds, flinging the pieces about, then it was on the other side of the wood, a whistling sound as it cut through the air the only evidence of its pa.s.sage. Everywhere, it killed. It gloried in the slaughter.
As yet, it hadn't detected Feir. If it worked its way methodically through the Lae'knaught army, it could be finished with the killing in mere minutes, but the creature seemed to have no method, only rage. None of the Lae'knaught had come as far as Feir yet, but as they fled and spread out, the Hunter's path might cross Feir's at any time.
But he had done it. He was here, undetected, unknown. He, the lowly worm, had triumphed where mighty dragons had fallen.
Feir took three victorious steps into the wood, a tremendous sense of glory and victory coursing through his blood. Then the ground beneath his feet gave way. He plunged into darkness.
BONUS CHAPTER 2
Feir could see nothing. Worse, he could feel nothing at all. He couldn't feel his lungs expand as he breathed. He couldn't feel ground beneath him, or even which direction beneath beneath might be. He told himself to get up to his knees. Was he lying down? He couldn't tell. might be. He told himself to get up to his knees. Was he lying down? He couldn't tell.
He thought he might be shivering from pure terror, but there was no sensation of his skin. His magical senses were similarly blind. The forest that had felt like a second body was amputated. There was no sense of his own Talent. He'd fallen into a dead s.p.a.ce.
Or maybe he was was dead. He tried to scream-nothing. G.o.ds, what if his sense of time was similarly deadened? Was he stuck like this forever? Was this the fate that every other mage and meister for nearly a millennium had found in Ezra's Wood? dead. He tried to scream-nothing. G.o.ds, what if his sense of time was similarly deadened? Was he stuck like this forever? Was this the fate that every other mage and meister for nearly a millennium had found in Ezra's Wood?
He had no idea how long he existed in that bubble, that torture, when slowly, sensation returned to a single hand. His left hand. He was left-handed. He was touching bare stone, smooth and cold. He touched his face, pressed hard against the floor, and it felt like touching a corpse, because he didn't feel it in his face, only in those fingertips.
Soft, warm breaths gusted onto his fingertips. So he was alive. There was something slick there. His fingers rubbed together. Blood? He manipulated that face, feeling for a wound. It was the nose, broken, and bleeding freely and making the floor sticky. Without thinking, Feir the Maker-who'd mended broken bones along with broken plowshares and broken weapons-set his own nose. There was no sickening crunch, no gasp, no curse, no flinching. He touched that dead face to make sure he'd done it right. Yes, perfectly. He'd always been good with his hands. along with broken plowshares and broken weapons-set his own nose. There was no sickening crunch, no gasp, no curse, no flinching. He touched that dead face to make sure he'd done it right. Yes, perfectly. He'd always been good with his hands.
He groped around his body, finding he could move his arm though he couldn't tell how. If he wanted his hand to explore the left side of his left leg, it would be there, with no sensation of the arm moving into position. He was lying on his stomach, so it was hard to get much of a sense of what else might be damaged.
But before he flipped his body over, Feir stretched his hand around the dead s.p.a.ce. He didn't want to roll himself into a chasm or a fire or some other trap. His hand hadn't moved far when he found a groove. Next to it was another, and another, four in a row with a fifth set lower.
A handprint.
He hesitated, afraid. A handprint? Like someone had planned this. Like it was waiting for him. What fresh horrors might await him if he put his hand into that trap?
Then he realized that there was nothing else to do. How long could he wait here? How long had he been here already? Did he want to stay forever? He might have other injuries. He might be dying. Besides, whoever had made this place could clearly have killed him already. He put his hand in the handprint.
Sensation returned. Pain had never been so welcome. He must have dropped ten feet. The palms of his hands and his elbows and knees throbbed from the fall. His nose burned; he was glad he'd already set it.
Light trickled through the walls as if in little waterfalls through the stone, gradually brightening, but still wavering like rolling water the whole time.
The dead s.p.a.ce was a stone chamber ten feet across and forty feet long. The first thing Feir saw was a solid gold sheet like parchment on the floor directly in front of him. Unthinking, he picked it up. Hyrillic runes on its surface slowly bent, shifting into something Feir could read.
In moments, the gold parchment said, "Hail and be hale, little brother. Drat, punning is horrific in your language, don't you think? Translation magics aren't worth a chipped dwymor dwymor-ach, see? Yes, my latter-day Maker, this missive is for you, Feir the Lesser of the lineage Cousat. Unless of course you you have stumbled into this sanctuary, Grozel Verzarek, in which case, I give you this warning-Feir can touch what he wants, I've crafted this chamber for him, but if have stumbled into this sanctuary, Grozel Verzarek, in which case, I give you this warning-Feir can touch what he wants, I've crafted this chamber for him, but if you you touch anything in this chamber or this forest aside from the climbing stones behind you, it will be your death." touch anything in this chamber or this forest aside from the climbing stones behind you, it will be your death."
Grozel Verzarek? Feir had heard of the magus, but he couldn't place him. Then he saw a desiccated corpse lying in front of an ornate ironwood chest filigreed with gold at the far end of the chamber. Feir had heard of the magus, but he couldn't place him. Then he saw a desiccated corpse lying in front of an ornate ironwood chest filigreed with gold at the far end of the chamber.
Well, perhaps I can can place him place him.
Feir drew a slow breath. The gold sheet he held wasn't then the words of a living man, but a prophecy-or at least a letter from a man who'd prophesied that Feir would come. That could only mean Ezra, for who else would Ezra allow to work such magics in his own wood?
And that meant that Ezra had intended for Feir to get this far. He'd left the way open for him, knowing that would mean this other mage might get in, too. Feir felt sick. He wasn't as clever as he thought. He hadn't sneaked into the woods, Ezra had propped the door open for him.
Having been surrounded by great mages for his whole life, Feir shouldn't have let it get to him, but it did. There was something infuriating about finding out that someone that everyone else admired and said was the greatest really was worthy of admiration, and really was the greatest. Legends should fade the closer you walk to them.
He continued reading, "If you are here, Cousat, it means Curoch has come. And it never would have without you. You have served me unwittingly but well. Now, little brother, I would have you serve me again. You have held a great sword. Would you like to Make one?"
Feir's heart expanded until it seemed he wouldn't be able to contain it. The ironwood chest popped open. It was full of tools.
introducing If you enjoyed NIGHT ANGEL, look out for THE BLACK PRISM by Brent Weeks Two years after his untimely death, Matthew Swift finds himself breathing once again, lying in bed in his London home.Except that it's no longer his bed, or his home. And the last time this sorcerer was seen alive, an unknown a.s.sailant had gouged a hole so deep in his chest that his death was irrefutable... despite his body never being found.He doesn't have long to mull over his resurrection, though, or the changes that have been wrought upon him. His only concern now is vengeance. Vengeance upon his monstrous killer and vengeance upon the one who brought him back.
Kip crawled toward the battlefield in the darkness, the mist pressing down, blotting out sound, scattering starlight. Though the adults shunned it and the children were forbidden to come here, he'd played on the open field a hundred times-during the day. Tonight, his purpose was grimmer.
Reaching the top of the hill, Kip stood and hiked up his pants. The river behind him was hissing, or maybe that was the warriors beneath its surface, dead these sixteen years. He squared his shoulders, ignoring his imagination. The mists made him seem suspended, outside of time. But even if there was no evidence of it, the sun was coming. By the time it did, he had to get to the far side of the battlefield. Farther than he'd ever gone searching. beneath its surface, dead these sixteen years. He squared his shoulders, ignoring his imagination. The mists made him seem suspended, outside of time. But even if there was no evidence of it, the sun was coming. By the time it did, he had to get to the far side of the battlefield. Farther than he'd ever gone searching.
Even Ramir wouldn't come out here at night. Everyone knew Sundered Rock was haunted. But Ram didn't have to feed his family; his his mother didn't smoke her wages. mother didn't smoke her wages.
Gripping his little belt knife tightly, Kip started walking. It wasn't just the unquiet dead that might pull him down to the evernight. A pack of giant javelinas had been seen roaming the night, tusks cruel, hooves sharp. They were good eating if you had a matchlock, iron nerves, and good aim, but since the Prisms' War had wiped out all the town's men, there weren't many people who braved death for a little bacon. Rekton was already a sh.e.l.l of what it had once been. The alcaldesa alcaldesa wasn't eager for any of her townspeople to throw their lives away. Besides, Kip didn't have a matchlock. wasn't eager for any of her townspeople to throw their lives away. Besides, Kip didn't have a matchlock.
Nor were javelinas the only creatures that roamed the night. A mountain lion or a golden bear would also probably enjoy a well-marbled Kip.
A low howl cut the mist and the darkness hundreds of paces deeper into the battlefield. Kip froze. Oh, there were wolves too. How'd he forget wolves?
Another wolf answered, farther out. A haunting sound, the very voice of the wilderness. You couldn't help but freeze when you heard it. It was the kind of beauty that made you s.h.i.t your pants.
Wetting his lips, Kip got moving. He had the distinct sensation of being followed. Stalked. He looked over his shoulder. There was nothing there. Of course. His mother always said he had too much imagination. Just walk, Kip. Places to be. Animals are more scared of you and all that. Besides, that was one of the tricks about a howl, it always sounded much closer than it really was. Those wolves were probably leagues away.
Before the Prisms' War, this had been excellent farmland. Right next to the Umber River, suitable for figs, grapes, pears, dewberries, asparagus- asparagus-everything grew here. And it had been sixteen years since the final battle-a year before Kip was even born. But the plain was still torn and scarred. A few burnt timbers of old homes and barns poked out of the dirt. Deep furrows and craters remained from cannon sh.e.l.ls. Filled now with swirling mist, those craters looked like lakes, tunnels, traps. Bottomless. Unfathomable. grew here. And it had been sixteen years since the final battle-a year before Kip was even born. But the plain was still torn and scarred. A few burnt timbers of old homes and barns poked out of the dirt. Deep furrows and craters remained from cannon sh.e.l.ls. Filled now with swirling mist, those craters looked like lakes, tunnels, traps. Bottomless. Unfathomable.
Most of the magic used in the battle had dissolved sooner or later in the years of sun exposure, but here and there broken green luxin spears still glittered. Shards of solid yellow underfoot would cut through the toughest shoe leather.
Scavengers had long since taken all the valuable arms, mail, and luxin from the battlefield, but as the seasons pa.s.sed and rains fell, more mysteries surfaced each year. That was what Kip was hoping for-and what he was seeking was most visible in the first rays of dawn.
The wolves stopped howling. Nothing was worse than hearing that chilling sound, but at least with the sound he knew where they were. Now... Kip swallowed on the hard knot in his throat.
As he walked in the valley of the shadow of two great unnatural hills-the remnant of two of the great funeral pyres where tens of thousands had burned-Kip saw something in the mist. His heart leapt into his throat. The curve of a mail cowl. A glint of eyes searching the darkness.
Then it was swallowed up in the roiling mists.
A ghost. Dear Orholam. Some spirit keeping watch at its grave.
Look on the bright side. Maybe wolves are scared of ghosts.
Kip realized he'd stopped walking, peering into the darkness. Move, fathead.
He moved, keeping low. He might be big, but he prided himself on being light on his feet. He tore his eyes away from the hill-still no sign of the ghost or man or whatever it was. He had that feeling again that he was being stalked. He looked back. Nothing.
A quick click, like someone dropping a small stone. And something at the corner of his eye. Kip shot a look up the hill. A click, a spark, the striking of flint against steel.
The mists illuminated for that briefest moment, Kip saw few details. Not a ghost-a soldier striking a flint, trying to light a slow-match. It caught fire, casting a red glow on the soldier's face, making his eyes seem to glow. He affixed the slow-match to the match-holder of his matchlock and spun, looking for targets in the darkness.
His night vision must have been ruined by staring at the brief flame on his match, now a smoldering red ember, because his eyes pa.s.sed right over Kip.
The soldier turned again, sharply, paranoid. "The h.e.l.l am I supposed to see out here, anyway? Swivin' wolves."
Very, very carefully, Kip started walking away. He had to get deeper into the mist and darkness before the soldier's night vision recovered, but if he made noise, the man might fire blindly. Kip walked on his toes, silently, his back itching, sure that a lead ball was going to tear through him at any moment.
But he made it. A hundred paces, more, and no one yelled. No shot cracked the night. Farther. Two hundred paces more, and he saw light off to his left, a campfire. It had burned so low it was barely more than coals now. Kip tried not to look directly at it to save his vision. There was no tent, no bedrolls nearby, just the fire.
Kip tried Master Danavis's trick for seeing in darkness. He let his focus relax and tried to view things from the periphery of his vision. Nothing but an irregularity, perhaps. He moved closer.
Two men lay on the cold ground. One was a soldier. Kip had seen his mother unconscious plenty of times; he knew instantly this man wasn't pa.s.sed out. He was sprawled unnaturally, there were no blankets, and his mouth hung open, slack-jawed, eyes staring unblinking at the night. Next to the dead soldier lay another man, bound in chains but alive. He lay on his side, hands manacled behind his back, a black bag over his head and cinched tight around his neck.
The prisoner was alive, trembling. No, weeping. Kip looked around; there was no one else in sight.
"Why don't you just finish it, d.a.m.n you?" the prisoner said.
Kip froze. He thought he'd approached silently.
"Coward," the prisoner said. "Just following your orders, I suppose? Orholam will smite you for what you're about to do to that little town."
Kip had no idea what the man was talking about.
Apparently his silence spoke for him.
"You're not one of them." A note of hope entered the prisoner's voice. "Please, help me!"
Kip stepped forward. The man was suffering. Then he stopped. Looked at the dead soldier. The front of the soldier's shirt was soaked with blood. Had this prisoner killed him? How?
"Please, leave me chained if you must. But please, I don't want to die in darkness."