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"Here. Are you all right?"
"So far. You?"
"They got past me, but they didn't hit me. How's Johnny?"
"I don't know," Greg said. "I think he's been hurt. Tom, you'd better get off, they'll have snoopers...."
"All right, listen," Tom said. "How does it look to you?"
"Bad. We're outnumbered, they'll be through to here any minute."
"All right, I've got an idea. It's risky, but it might let us pull something out of this mess. I'll need some time, though."
"How much?"
"Ten, fifteen minutes."
There was an edge to Greg's voice. "What are you planning?"
"I can't tell you, they're listening in. But if it works...."
"Look, don't do anything stupid."
"I can't hear you," Tom said. "You try to hold them for fifteen minutes ... and don't worry. Take care of yourself."
Tom snapped off the speaker and moved to the hatchway. The corridor was empty, and pitch black. He started down toward the airlock, then stopped short at the sound of voices and the flicker of headlamps up ahead.
He crouched back, but the lights were not moving. Guards at the lock, making certain that n.o.body tried to board their own ship. Tom grinned to himself. They weren't missing any bets, he thought.
Except one. There was one bet they wouldn't even think of.
He backtracked to the storage hold, crossed through it, and out into the far corridor. He followed the gentle curve of the deck a quarter of the way around the ship. Twice along the way he stumbled in the darkness, but saw no sign of the raiders. At last he reached the far side, and the corridor leading to No. 2 airlock. Again he could see the lamps of the guards around the bend; they were stationed directly inside their own lock.
Inching forward, he peered into blackness. Each step made a m.u.f.fled clang on the deck plates. He edged his boots along as quietly as possible, reaching along the wall with his hand until he felt the lip of a hatchway.
The lights and voices seemed nearer now. In the dim reflected light he saw the sign on the door of the hatchway:
No. 2 Airlock BE SURE PRESSURE GAUGE IS AT ZERO BEFORE OPENING HATCH
He checked the gauge, silently spun the wheel. There was a _ping_ as the seals broke. He pulled the hatch open just enough to squeeze into the lock, then closed it behind him. Then he switched on the pumps, waiting impatiently until the red "all clear" signal flashed on. Then he opened the outside lock.
Just beyond, he could see the sleek silvery lines of the _Scavenger_.
It was their only chance.
He took a deep breath, and jumped across the gap to the open lock of the _Scavenger_.
6. The Last Run of the Scavenger
To Greg Hunter the siege of the orbit-ship had been a nerve-wracking game of listening and waiting for something to happen.
In the darkness of the control cabin he stretched his fingers, cramped from gripping the heavy Markheim stunner, and checked the corridor outside again. There was no sound in the darkness there, no sign of movement. Somewhere far below he heard metal banging on metal; minutes before he thought he had heard the sharp ripping sound of a stunner blast overhead, but he wasn't sure. Wherever the fighting was going on, it was not here.
He shook his head as his uneasiness mounted. Why hadn't Johnny come back? He'd gone off to try and disable the Ranger ship leaving Greg to guard the control cabin. Why no sign of the marauders in the control cabin corridor? This should have been the first place they would head for, if they planned to take the ship, but there had been nothing but silence and darkness. Johnny had been gone near 15 minutes already. Greg became more uneasy.
He waited. Suddenly, bitterly, he realized the hopelessness of it. Even if Johnny did manage to damage the Ranger ship, what difference would it make? They had been fools to come out here, idiots to ignore Tawney's warning, the three of them. Tawney had told them in so many words that there would be trouble, and they had come out anyway, just begging for it.
Well, now they had what they'd begged for. Greg slammed his fist into his palm angrily. What had they expected? That the big company would step humbly aside for them, with a fortune hanging in the balance? If they had even begun to think it through before they started....
But they hadn't, and now it was too late. They were under attack; Johnny was off on a fool's errand, gone too long for comfort, and Tom ... Greg glanced at his watch. It had been ten minutes since Tom's call. What had he meant by it? A plan, he said. A long chance.
He couldn't shake off the cold feeling in his chest when he thought about Tom. What if something happened to him....
Greg remembered how he had grown to resent his brother. The time when they were very young and Tom had been struck by the sickness, a native Martian virus they called it. He remembered the endless nights of attention given to Tom alone. From then on somehow they weren't friends any more. But now all that seemed to disappear and Greg only wished that Tom would appear down the corridor....
A sound startled him. He tensed, gripping the stunner, peering into the darkness. Had he heard something? Or was it his own foot sc.r.a.ping on the deck plate? He held his breath, listening, and the sound came again, louder.
Someone was moving stealthily up the corridor.
Greg waited, covered by the edge of the hatchway. It might be Johnny returning, or maybe even Tom ... but there was no sign of recognition.
Whoever it was was coming silently....
Then a beam of light flared from a headlamp, and he saw the blue crackle of a stunner. He jerked back as the beam bounced off the metal walls.
Then he was firing point blank down the corridor, his stunner on a tight beam, a deadly pencil of violent energy. He heard a m.u.f.fled scream and a bulk loomed up in front of him, crashed to the deck at his feet.
He fired again. Another crash, a shout, and then the sound of footsteps retreating. He waited, his heart pounding, but there was nothing more.
The first attempt on the control cabin had failed.
Five minutes later the second attempt began. This time there was no warning sound. A sudden, ear-splitting crash, a groan of tortured metal, and the barricaded hatchway glowed dull red. Another crash followed. The edge of the hatch split open, pouring acrid Murexide fumes into the cabin. A third explosion breached the door six inches; Greg could see headlamps in the corridor beyond.
He fired through the crack, pressing down the stud until the stunner scorched his hand. Then he heard boots clanging up the other corridor.
He pressed back against the wall, waited until the sounds were near, then threw open the hatch. For an instant he made a perfect target, but the raiders did not fire. The stunner buzzed in his hand, and once again the footfalls retreated.
They _were_ being careful!
Silence then, and blackness. Minutes pa.s.sed ... five, ten.... Greg checked the time again. It was over twenty minutes since Tom had talked to him. What had happened? Whatever Tom had planned must have misfired, or something would have happened by now. For a moment he considered leaving his post and starting down the dark corridor to search ... but where to search? There was nothing to do but wait and hope for a miracle.
Then suddenly the lights blazed on in the control cabin and the corridor outside. An attention signal buzzed in Greg's earphones. "All right, Hunter, it's all over," a voice grated. "You've got five minutes to get down to No. 3 lock. If you make us come get you, you'll get hurt."
"I'll chance it," Greg snapped back. "Come on up."