Moonlight On The Snowfield - novelonlinefull.com
You’re read light novel Moonlight On The Snowfield Chapter 57 online at NovelOnlineFull.com. Please use the follow button to get notification about the latest chapter next time when you visit NovelOnlineFull.com. Use F11 button to read novel in full-screen(PC only). Drop by anytime you want to read free – fast – latest novel. It’s great if you could leave a comment, share your opinion about the new chapters, new novel with others on the internet. We’ll do our best to bring you the finest, latest novel everyday. Enjoy
This is a glossary of setting and character information for Moonlight on the Snowfield.
Sch.e.l.l ContinentRaces
Kleber, Fell, Lux
Physical Characteristics
Hair Color: Gold, Silver, White
Eye Color: Blue, Green, Purple
Skin Color: White, Yellow
Blood Color: Blue
Average Height: 180 cm (m), 170 cm (f)
Rintz Kingdom
90% Kleber, 10% Other races and other Sch.e.l.l
Lux Kingdom
70% Lux, 10% Kleber, 10% Fell, 10% other races
Silus Kingdom
60% Fell, 20% Kleber, 10% Lux, 10% other races
Life expectancy is 200 years Low fertility ratePregnancy lasts for 15 months Have hierarchical societies with clear cla.s.s divisionsHave a strong tendency to look down upon lower cla.s.ses and the people of other races Grude ContinentRaces
Grude, Dayers, Gaia, Dunbert
Physical Characteristics
Grude
Maximum height: 3m Entire body is covered in black fur Have prominent back muscles Also referred to as 'bears'Dayers
Maximum height: 2.5mEntire body is covered in brown furPossess long, powerful claws and whip-like tails which they can use to attackHave strong arms and legs Also referred to as 'tigers'Gaia
Maximum height: 2.5mPossess large and wide-spanning horns on their heads; average height surpa.s.ses 3m when including the hornsHave thick necks. Their limbs are all equal length, allowing them to run quadrupedally Possess developed back muscles, and their spines are especially flexibleAlso referred to as 'deer'Dunbert
Maximum height: 2.5mOf the Grude races, possess the most developed five senses as well as effective night visionTheir limber muscles allow them an exceeding amount of explosive powerAlso referred to as 'wolves'Grude Country
25% Grude, 25% Dayers, 25% Gaia, 25% Dunbert
Society is closer to a community rather than a country or kingdomEstimated life expectancy is 80 years (Because many die in battle, the average life expectancy is 35 years old, but the average lifespan of those who bore wounds in battle and became merchants is 80 years)Pregnancy period is 3 monthsThere is no marriage system. Children are raised by the mother as well as her sisters. No expectations are thought toward the fathersAs individuals, the contracts they undertake as mercenaries are everything. If one breaks a contract, they become the shame of their tribe, and the people of the same lineage must settle the matter Sout ContinentRaces
Sout
Physical Characteristics
Hair color: Blue, green, pink
Eye color: Blue, purple, green, red
Skin color: White, blue, green
Blood color: Blue, green, transparent
Average height: 180 cm (m), 170 cm (f)
Other: Possess webbing between the fingers of their hands. Their bodies are nearly incapable of possessing muscle or fat. Their bodies are extremely soft to the touch, and are deficient at walking on land.
Souka Kingdom
Souge Kingdom
100% Sout
Due to people crossing kingdom borders and mixing together, there are no visible differences between people of either kingdomFor this reason, they are collectively called Soutians, but within Sout, they are referred to as Soukans and Sougens. Life expectancy is 150 yearsPregnancy period is 6 monthsWeak to environmental changes and illnessesHave a strong tendency to show pride in their own standout and beautiful appearances, and look down on other racesThe fruits which are their princ.i.p.al export can only be harvested within Sout Continent Sistica ContinentRaces
Louph, Dekki, Edetta, Runda, Leucurias
Physical Characteristics
Louph
Maximum height: 2.5mHair Eye Skin (scales)Majority are craftsmenDekki
Maximum height: 2.5mHair Eye , silverSkin (scales)Have scales on their back which function similarly to bird feathersEdetta
Maximum height: 2.5mHair Eye color: goldSkin (scales)Majority are huntersRunda
Maximum height: 2.5mHair Eye color: goldSkin color: white (scales)The scales at the soles of their feet are bulky because they live in the most severe regionMajority are craftsmenLeucurias
Maximum height: 2.5mHair Eye Skin color: white (scales)Possess a long tail covered in tough furMajority are huntersLogua Country
80% Louph 8, 10% Dekki, 10% Other races
Mutea Country
60% Louph, 20% Dekki, 10% Edetta, 10% Other races
Tellis Country
30% Louph, 30% Dekki, 20% Edetta, 20% Other races
Leucurias Country
50% Leucurias, 40% Runda, 10% Other races
Average life expectancy is 120 yearsPregnancy period is 20 monthsThere are many miscarriages; out of 5 pregnancies, there is only 1 birth. Of 10 children, only 5 will live to 5 years old. Of 10 children, only 0.1 will reach 10 years of age. However, after pa.s.sing 10 years of age, they will be exceptionally robust and strong. Sisticans become independent at 10 years of age, and their parents will focus all of their efforts on their next child. The relations between men and women are exceptionally strong, and culturally, people live more as couples rather than as family units Freezing cold during the day and scorching hot at nightDaily temperature difference is 200 degreesContains many volcanoes, and the metalwork forged by the volcanoes' flames are their primary exportFor this reason, there are many craftsmen, and the metalwork forged in the most severe region, Leucurias, is said to be the strongest Hel ContinentRaces
Hel
Physical Characteristics
Hair color: redEye color: red, whiteSkin color: White, brown, black, redBlood color: transparentMax height: 100 cm (m), 100 cm (f)Kobi Country
Located in Sch.e.l.l Continent
Rubi Country
Located in Grude Continent
Gai Country
Located in Sout Continent/Sistica Continent
Id Country
Von Country
Meni Country
Ill Country
Located Underground
Population
10 million people
Composition
Royalty: 2 (King, Crown Prince)Maximum number of people is 3 (King, Crown Prince, Crown Prince's first child)n.o.bility: 1000 Army: 1.5 million (Garrisons: Royal Capital 1,000,000 Munic.i.p.alities 300,000 Fiefs 200,000)
This refers to military, not militiaMerchants: 500,000Artisans and Educators: 100,000Peasants/Farmers: 7,Riverfolk (Fishermen, ferrymen): 100,000Mountainfolk (Hunters, lumberjacks): 300,000
Territory
Key: The numbers within the ( ) for the Royal Capital indicate the population demographics. The numbers within the ( ) for the munic.i.p.alities and fiefs indicate how many of them contain a certain number of people.
Royal Capital 1
Over 2 million people
(Army: 1 million
Merchants: 300,000
Artisans and Educators: 50,000
Other: 650,000)
Munic.i.p.ality 10
Over 1,500,000 people (1)
Below 800,000 people (2)
500,000 people (5)
400,000 people (2)
Fief 250
Under 20,000 people (10)
15,000 people (30)
10,000 people (30)
8,000 people (30)
5,000 people (50)
4,000 people (30)
3,000 people (20)
2,000 people (20)
1,000 people (30)
The general rule is that the King's children rule the munic.i.p.alities.
With the exception of 1 munic.i.p.ality, the children of the previous King and the children of the current King are the munic.i.p.alities' Lords.
The people who rule the fiefs are n.o.bility.
There are about 220 Lords of the fiefs, with 30 fiefs not having Lords.
Since the number of munic.i.p.alities is fixed, if there are no vacant positions, then it is impossible to rule a munic.i.p.ality even if one is the King's child.
Tax
The minimum tax paid by one citizen to the Lord is 5 sitt.
The Lord can set the tax to anything higher than 5 sitt.
Other than the standard tax
Farmers pay crops, mountainfolk pay firewood and meat, riverfolk pay fish, and merchants and artisans pay 20% of their income as tax.
The Lord pays the country a tax of 1 sitt per citizen, plus a tax determined by the area of their territory.
The militia are not obligated to pay taxes, but the Lord must pay tax for all citizens of their territory, including the militia.
Currency denomination
Aquia → sitt → ritter
MeissenPopulation
696 (of which 157 are militia)
Villages and Towns
Position refers to relative direction from the estate Time refers to walking time from the estate The ( ) by the number of adults refers to how many have Kleber disease
Caralime Village
10 hours SouthwestMain product: sheepPopulation: 30Adults: 30 (30)Children: 7Arruca Village
6 hours WestMain product: sheepPopulation: 36Adults: 31 (27)Children: 5Iben Village
6 Hours SouthMain product: sheepPopulation: 46Adults: 43 (34)Children: 3Yakiya Village
8 hours NorthMain product: honeyPopulation: 33Adults: 26 (1)Children: 7Eitt Village
6 hours EastMain product: lumberPopulation: 37Adults: 32 (8)Children: 5Maine Village
4 hours NortheastMain product: lumberPopulation: 46Adults: 34 (15)Children: 9Dada Village
3 hours SoutheastMain product: producePopulation: 57Adults: 42 (3)Children: 15Kata Village
1 hour NorthwestMain product: producePopulation: 51Adults: 35 (4)Children: 11Latelle Village
1 hour NortheastMain product: producePopulation: 47Adults: 34 (5)Children: 13Trike Village
2 hours SouthwestMain product: producePopulation: 57Adults: 41 (7)Children: 13Sounica Village
1 hour SoutheastMain product: producePopulation: 56Adults: 49 (9)Children: 7Saiquani Town
30 minutes NorthPopulation: 25Adults: 22 (2)Children: 3Folea Town
3 hours SouthwestPopulation: 18Adults: 16 (5)Children: 2In towns, half the population are merchants.
Militia
1 Captain
1 Vice Captain
7 Platoon Leaders (22 people per platoon)
3 Company commanders
1 Platoon consists of 22 people.
The way companies are set up are: 2 companies have 52 people, 1 company has 51 people.
Only the captain receives a wage.
Only platoon leaders and above receive an allowance of crops and lumber goods.
The vice captain is paid enough for 5 people, company commanders for 3 people, and platoon leaders for 2 people.
Their residential area is located on the premises of the Lord's estate.
Only the vice captain and higher are allowed to live in their own family residence.
The situation of the neighboring fiefs
Linz fief (1000 residents) 50-person militia
Lux Kingdom's Caprix fief (1200 residents) 300-person militia
The minimum number of militia a.s.signed to Meissen is 200 people.
50 normal residents are listed as reserve militia, but their names are only added for numbers.
Character NamesErnst Gille Farson Rintz Kleber
Duke
The 17th Lord of Meissen
Since the family names of Rintz Kleber is only granted to royalty, at present, he is the only n.o.bility with the surname Rintz Kleber
Ganche
Dunbertian
Ernst's companion
Targes
Meissen Militia
Captain
Knight rank
Aldo
Meissen Militia
Vice Captain
Brez
Meissen Militia
1st Platoon Leader
Comes from Iben Village
Al
Meissen Militia
2nd Platoon Leader
Sington
Chief Butler
Mais
Butler
Arker
Butler