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"That is not how the Silvanesti will view it. You know that as well as I do."
"So we sit and do nothing."
"I do not know what else we can do," said Gilthas somberly. "The one person who could have united and rallied his people has been lured away. Now the only people left to lead the elves are a dark elf queen and a half-human king."
"Yet sooner or later someone must take the lead," the Lioness said. "We must follow someone."
"And where would that someone lead them?" Gilthas asked somberly, "except to our own destruction."
General Dogah drank his way through several barrels of wine. His problems increased daily. Six soldiers ordered to stand guard on the battlements refused to obey. Their officer threatened them with the lash. They attacked him, beat him severely, and ran off, hoping to lose themselves in the streets of Silvanost. Dogah sent his troops after the deserters, intending to string them up to serve as examples to the rest.
The elves saved him the cost of rope. The bodies of the six were delivered to the castle. Each had died in some gruesome, grotesque manner. A note found on one, scrawled in Common, read, A gift for the One G.o.d. A gift for the One G.o.d.
That night, Dogah sent another messenger to Mina, pleading for either reinforcements or permission to withdraw. Although, he thought glumly, he had no idea where he would withdraw to. Everywhere he looked, he saw enemies.
Two days later, the messenger finally returned.
General Dogah Hold your ground. Help is on the way.
In the name of the One G.o.d.
Mina That wasn't much comfort.
Every day, Dogah cautiously mounted the walls of Silvanost, peered out to the north, the south, the east, and the west. The elves were out there. They had him surrounded. Every day, he expected the elves to attack.
Days pa.s.sed, and the elves did nothing.
5.
The Hedge Maze.
Ta.s.slehoff Burrfoot was, at that moment in time feeling extremely put-out, put-upon, dizzy, and sick to his stomach. Of the three feelings, the dizzy feeling predominated, so that he was finding it hard to think clearly. Plain, wooden floors and good, hard ground had once seemed mundane objects as far as he was concerned, but now Ta.s.slehoff thought fondly, wistfully, longingly of ground or floor or any solid surface beneath his feet.
He also thought longingly of his feet returning to their proper place as feet and not thinking themselves his head, which they were continually doing, for he always looked for them below and found them above. The only good thing to happen to Ta.s.slehoff was that Conundrum had screamed himself hoa.r.s.e and could now make only feeble croaking sounds.
Tas blamed everything on the Device of Time Journeying. He wondered sadly if this whirling and turning and dropping in on various points of time was going to go on eternally, and he was a bit daunted at the prospect. Then it occurred to him that sooner or later, the device was bound to land him back in the time where he'd be stepped on by Chaos. All in all, not a bright prospect.
Such thoughts ran through his head, which was constantly whirling and twirling through time. He thought them through as best he could, given the dizzy feeling, and suddenly a fresh thought popped in. Perhaps the owner of the voice that he heard in his ear and the hand that he felt on his shoulder could do something about this endless whirling. He made up his mind that the moment they landed again, he would do everything in his power to see the hand's owner.
Which he did. The very minute he felt firm ground (blessed ground!) beneath his feet, he stumbled around (rather wobbly) to look behind him.
He saw Conundrum and Conundrum's hand, but that was the wrong hand. No one else was about, and Tas immediately knew why. He and the gnome were standing in what appeared to be a field blackened by fire. Some distance away, crystal buildings caught the last glow of evening, glimmered orange or purple or gold as the dying rays of the sun painted them. The air was still tainted with the smell of burning, although the fire that had consumed the vegetation had been put out some time ago. He could hear voices, but they were far distant. From somewhere came the sweet and piercing music of a flute.
Ta.s.slehoff had the vague notion that he'd been here before. Or maybe he'd been here after before. What with all the time jumping, he wasn't certain about anything anymore. The place looked familiar, and he was about to set off in search of someone who could tell him where he was, when Conundrum gave a wheezing gasp.
"The Hedge Maze!"
Tas looked down and looked sideways, and he realized that Conundrum was right. They were standing in what remained of the Hedge Maze after the red dragons had destroyed it with their fiery breath. The walls of leaves were burnt down to the ground.
The paths that wound and twisted between them-leading those who walked the paths deeper into the maze-were laid bare. The maze was a maze no longer. Tas could see the pattern clearly, the white paths standing out starkly against the black. He could see every twist, every turning, every whorl, every jog, every dead end. He saw the way to the heart of the Hedge Maze and he saw the way out. The silver stair stood naked, exposed. He could see plainly now that it led up and up to nowhere, and with a queasy flutter of the stomach, he remembered his leap off the top and his dive into the smoke and the flame.
"Oh, my!" whispered Conundrum, and Tas remembered that mapping the Hedge Maze had been the gnome's Life Quest.
"Conundrum," said Tas somberly. "I-"
"You can see everything," said the gnome.
"I know," said Tas, patting the gnome's hand. "And I-"
"I could walk from one end to the other," said Conundrum, "and never get lost."
"Maybe you could find some other line of work," Tas suggested, wanting to be helpful. "Although I'd stay away from the repair of magical devices-"
"It's perfect!" Conundrum breathed. His eyes filled with happy tears.
"What?" Tas asked, startled. "What's perfect?"
"Where's my parchment?" Conundrum demanded. "Where's my ink bottle and my brush?"
"I don't have an ink bottle-"
Conundrum glared at him. "Then what good are you? Never mind," he added huffily. "Ah, ha! Charcoal! That'll do."
He plopped down on the burnt ground. Spreading out the hem of his brown robes, he picked up a charred stick and began slowly and laboriously tracing the route of the burnt Hedge Maze on the fabric.
"This is so much easier," he muttered to himself. "I don't know why I didn't think of it sooner."
Ta.s.slehoff felt the familiar touch of the hand on his shoulder. The jewels of the Device of Time Journeying began to sparkle and glitter with golden and purple light, a reflection of the setting sun.
"Good bye, Conundrum," Tas called, as the paths of the Hedge Maze began to swirl in his vision.
The gnome didn't look up. He was concentrating on his map.
6.
The Strange Pa.s.sion.
At a small port in southern Estwilde, the strange pa.s.senger disembarked from the ship on which he had sailed across New Sea. The captain was relieved to be rid of his mysterious pa.s.senger and more relieved to be rid of the pa.s.senger's fiery-tempered horse. Neither the captain nor any of the crew knew anything about the pa.s.senger. No one ever saw his face, which he kept hidden beneath the hood of his cloak.
Such seclusion had raised much speculation among the crew about the nature of their pa.s.senger, most of it wild and all of it wrong. Some guessed the pa.s.senger was a woman, disguised as a man, for the cabin boy had once caught a glimpse of a hand that, according to him, was slender and delicate in appearance. Others suspected him to be a wizard of some sort for no other reason than that wizards were known to wear hooded cloaks and that they were always mysterious and never to be trusted. Only one sailor stated that he believed the pa.s.senger to be an elf, hiding his face because he knew that the humans aboard ship would not take kindly to one of his race.
The other sailors scoffed at this notion and, since the conversation was being held at dinner, they threw weevily biscuits at the head of the man who made it. He offered his hunch as a wager, and everyone took him up on it. He became a wealthy man, relatively speaking, at the end of the voyage, when a gust of wind blew back the pa.s.senger's hood as he was leading his horse down the gangplank to reveal that he was, indeed, an elf.
No one bothered to ask the elf what brought him to this part of Ansalon. The sailors didn't care where the elf had been or where he was going. They were only too happy to have him off their ship, it being well known among seafarers that the sea elves-those who purportedly make their homes in the watery deeps-will try to scuttle any ship carrying one of their land-bound brethren in order to persuade them to live the remainder of their lives below the sea.
As for Silvanoshei, he never looked back, once he had set foot on land. He had no care for the ship or the sailors, although both had sped him across New Sea at a truly remarkable rate of speed. The wind had blown fair from the day they set forth, never ceasing. There had been no storms-a miracle this late in the season. Yet no matter how fast the ship sailed, it had not sailed fast enough for Silvanoshei.
He was overjoyed when he first set foot on land, for this was the land on which Mina walked. Every step brought him closer to that loved face, that adored voice. He had no idea where she was, but the horse knew. Her horse, which she had sent for him. The moment he set foot on sh.o.r.e, Silvanoshei mounted Foxfire, and they galloped off so fast that he never knew the name of the small port in which they'd landed.
They traveled northwest. Silvanoshei would have ridden day and night, if he could, but the horse (miraculous animal though it was) was a mortal horse and required food and rest, as did Silvanoshei himself. At first he bitterly grudged the time they must spend resting, but he was rewarded for his sacrifice.
The very first night away from the ship, Silvanoshei fell in with a merchant caravan bound for the very same port town he'd recently left.
Many humans would have shunned a lone elf met by chance on the road, but merchants view every person as a potential customer and thus they tend not to be prejudiced against any race (except kender). Elven coin being just as good (or oftentimes better) than human, they cordially invited the young elf, whose clothing, though travel-stained, was of fine quality, to share their repast. Silvanoshei was on the verge of loftily refusing-he wanted to do nothing but sit by himself and dream of amber eyes-when he heard one of them speak the name, "Mina."
"I thank you gentlemen and ladies for your hospitality," said Silvanoshei, hurrying over to sit by their roaring fire. He even accepted the tin plate of dubious stew they offered him, although he didn't eat it, but surrept.i.tiously dumped it in the bushes behind him. thank you gentlemen and ladies for your hospitality," said Silvanoshei, hurrying over to sit by their roaring fire. He even accepted the tin plate of dubious stew they offered him, although he didn't eat it, but surrept.i.tiously dumped it in the bushes behind him.
He still wore the cloak he had worn on board ship, for the weather this time of year was cool. He removed the hood, however, and the humans were lost in admiration for this handsome youth, with his wine-colored eyes, charming smile and a voice that was sweet and melodious. Seeing that he'd eaten his stew quickly, one of the women offered him more.
"You're as thin as last year's mattress," she said, filling a plate, which he politely declined.
"You mentioned the name 'Mina.'" Silvanoshei said, trying to sound casual, though his heart beat wildly. "I know someone of that name. She wouldn't be an elf maid, by chance?"
At this they all laughed heartily. "Not unless elf maids wear armor these days," said one.
"I heard tell of an elf maid who wore armor," protested another, who seemed of an argumentative nature. "I recall my grandfather singing a song about her. Back in the days of the War of the Lance, it was."
"Bah! Your grandfather was an old souse," said a third. "He never went anywhere, but lived and died in the bars of Flotsam."
"Still, he's right," said one of the merchant's wives. "There was an elf maid who fought in the great war. Her name was Loony-tarry."
"Lunitari was the old G.o.ddess of magic, my dear," said her friend, another one of the wives, with a nudge of her elbow. 'The ones who went away and left us to the mercy of these huge, monstrous dragons."
"No, I'm sure it wasn't," said the first wife, offended. "It was Loony-tarry, and she slew one of the foul beasts with a gnomish device called a dragonlunch. So called because she rammed it down the beast's gullet. And I wish another such would come and do the same to these new dragons."
"Well, from what we hear, this Mina plans to do just that," said the first merchant, trying to make peace between the two women, who were muttering huffily at each other.
"Have you seen her?" Silvanoshei asked, his heart on his lips. "Have you seen this Mina?"
"No, but she's all anyone's talking about in the towns we've pa.s.sed through."
"Where is she?" Silvanoshei asked. "Is she close by?"
"She's marching along the road to Sanction. You can't miss her. She rides with an army of Dark Knights," answered the argumentative man dourly.
"Don't you take that amiss, young sir," said one of the wives. "Mina may wear black armor, but from what we hear, she has a heart of pure gold."
"Everywhere we go, we see some child she's healed or some cripple she's made to walk," said her friend.
"She's going to break the siege of Sanction," added the merchant, "and give us our port back. Then we can quit trekking halfway across the continent to sell our wares."
"And none of you think this is wrong?" said the argumentative man angrily. "Our own Solamnic Knights are in Sanction, trying to hang onto it, and you're cheering on this leader of our enemies."
This precipitated a lively discussion, which led at last to the majority of the group being in favor of whichever side would at last open up the ports to shipping once again. The Solamnics had tried to break out of Sanction and failed. Let this Mina and her Dark Knights see what they could do.
Shocked and horrified to think of Mina placing herself in such danger, Silvanoshei slipped away to lie awake half the night sick with fear for her. She must not attack Sanction! She must be dissuaded from such a dangerous course of action.
He was up and away with the first light of dawn. He had no need to urge the horse. Foxfire was as anxious to return to his mistress as was his rider. The two pushed themselves to the limit, the name "Mina" sounding with every hoofbeat, every beat of Sil-vanoshei's heart.
Several days after their encounter with Silvanoshei, the merchant caravan arrived in a port town. Leaving their husbands to set up camp, the two women went to visit the marketplace, where they were stopped by another elf, who was loitering about the stalls, accosting all new-comers.
This elf was an "uppity" elf, as one of the wives stated. He spoke to them, as one said, "like we were a bit of something that dropped in the dog's dish."
Still, they took the elf's money readily enough and told him what he wanted to know in exchange for it.
Yes, they had run into a young elf dressed like a fine gentleman on the road. A polite, well-spoken young man. Not like some, some, said the merchant's wife with a telling look. She could not recall where he said he'd been going, but she did remember that they had talked about Sanction. Yes, she supposed it was possible that he might be going to Sanction, but she thought it just as possible he might be going to the moon, for all she knew of the matter. said the merchant's wife with a telling look. She could not recall where he said he'd been going, but she did remember that they had talked about Sanction. Yes, she supposed it was possible that he might be going to Sanction, but she thought it just as possible he might be going to the moon, for all she knew of the matter.
The older elf, whose face was grim and manner chill, paid them off and left them, traveling the same road as Silvanoshei.
The two wives knew immediately what to make of it.
"That young man was his son and has run away from home," said the first, nodding sagely.
"I don't blame him," said the second, looking after the elf irately. "Such a sour-faced old puss as that." don't blame him," said the second, looking after the elf irately. "Such a sour-faced old puss as that."
"I wish now I'd thrown him off the trail," said the first. "It would have served him right."
"You did what you thought was best my dear," said her friend, craning her neck to see how many silver coins had been taken in. "It's not up to us to get involved in the affairs of the likes of such outlandish folk."
Linking arms, the two headed for the nearest tavern to spend the elf's money.
7.
Faith's Convicts.
Mina's forces moved relentlessly, inexorably toward Sanction. They continued to march unopposed, met no resistance on the way. Mina did not ride with her legions but traveled on ahead of them, entering cities, villages, and towns to work her miracles, spread the word of the One G.o.d, and round up all the kender. Many wondered at this last. Most a.s.sumed she meant to slay the kender (and few would have been sorry), but she only questioned them, each and every one, asking about a particular kender who called himself Ta.s.slehoff Burrfoot.
Many Ta.s.slehoffs presented themselves to her, but none was ever The Ta.s.slehoff Burrfoot. Once they had all been questioned, Mina would then release the kender and send them on their way, with promise of rich reward should they find this Burrfoot.
Every day, kender arrived at the camp in droves, bringing With them Ta.s.slehoff Burrfoots of every shape and description in hopes of receiving the reward. These Ta.s.slehoffs included not only kender but dogs, dogs, pigs, a donkey, a goat, and once an extremely irate and hung-over dwarf. Trussed and bound, he was dragged into camp by ten kender, who proclaimed he was The Ta.s.slehoff Burrfoot trying to disguise himself in a false beard. pigs, a donkey, a goat, and once an extremely irate and hung-over dwarf. Trussed and bound, he was dragged into camp by ten kender, who proclaimed he was The Ta.s.slehoff Burrfoot trying to disguise himself in a false beard.