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Cascade Point and Other Stories Part 16

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There were no guards on duty, but only a single Mindlight Master-a boy half Turek's age-walking a lonely path among the machines, kilns, and alcohol lamps.

Turek had half-expected to find a crowd of smiths frantically fashioning swords, but the village leaders had evidently decided that such last-minute efforts were futile. The decision was undoubtedly correct, and it made Turek's job much easier.

Skulking around outside the circle of light, he quickly located what he had come for: the bins holding pure, refined metals.

Even with only one other man present, the area was too small for Turek to sneak over to the metals without being caught. Biding his time, he waited until the youth was facing the bins, his back to the Shadow Warrior... and as the glow of Mindlight dazzled Turek's mind, he stepped from concealment and slapped the others head as hard as he could with the flat of his blade.

The boy sprawled to the ground with scarcely a sound. Replacing the weapon at his side, Turek hurried over to the bins. A small wooden bucket sat by each of them; grabbing one, he dipped it deeply into the nearly empty bin marked COPPER and came up with a load of fine, shiny dust. He debated taking a second bucketful, decided against it. A sudden thought struck him, and he lugged his bucket to an adobe structure that looked like a storage shed. Inside, he quickly located a large waterskin whose contents smelled like the alcohol lamps outside.

With the waterskin in one hand and the bucket in the other, he headed back toward his rope.

The copper dust was astonishing, and more than a little frightening. Barely five minutes after scooping it out of the bin the effects of the Shadow growing around it were becoming painful; within ten Turek was forced to stop and clear the Shadow away. Never before in his life had he seen a Shadow grow so quickly, and for a long moment he wondered if he would ever be able to get the dust back to Krain's encampment. But he really had no other choice. Gritting his teeth, he picked up the bucket and kept moving.

The trip back would forever afterwards remain a blur in Turek's memory; a blur of fatigue, Shadow-pain, and an endless series of battles, each one seemingly longer and less effective than the one before. He reached his rope guideline, loaded the copper and waterskin into his basket, crossed the rapids-a h.e.l.l of water and cold that rivaled the usual image of brimstone-and stumbled down the stones toward his boat. The river current seemed twice as strong as before... and the Shadow made the trip seem to last forever.

Somehow, he made it.

"I don't understand," the older of the two guards said, his face puckered with confusion as his eyes flicked uncertainly over Turek's disheveled appearance.

"I didn't ask you to understand." Turek kept his voice low, his anger in tight check. Wet, cold, and deathly ill with fatigue, he was in no mood to be blocked here, ten feet short of his goal, by two fools. "I told you once: The picket line captain needs you up at post five immediately. Period. Now get moving."

"But our orders-"

"I'm giving you new orders. I'm a Shadow Warrior, one of Krain's personal servants. You'll do as I say."

There was something in his voice and eyes, Turek knew-he could tell from the way the guard seemed to shrink slightly within his own skin. The Shadow Warriors had commanded awe and not a little fear in their day... and this man was old enough to remember that. His gaze shifted to the sword at Turek's side, as if seeking proof of the Shadow Warriors claimed status. "Very well," he said uncomfortably. Motioning to his companion, he eased gingerly past Turek and the two men left, disappearing into the gloom beyond the sputtering torchlight.

Turek watched until they were gone. Then, gritting his teeth against its growing Shadow, he retrieved his basket from behind a nearby tent and started forward-and as he did so a blue-cloaked figure stepped from the tent entrance and stood in his path.

It was Brisher. "So now you're Krain's personal servant, are you?" the old Shadow Warrior growled. "What did he promise you, Javan's head and half of Lazuli?"

"Don't sound so virtuous-you're working for him too."

"I had no choice," the other muttered, dropping his eyes. "There was no other way for me to earn my livelihood anymore, and I'm too old to survive out on my own. But you don't have that excuse." He nodded at the basket. "What's that?"

The Shadow was growing painful again. "Step aside," Turek ordered.

"What is it?" the other repeated.

"Copper dust from Lazuli. Now step aside."

Brisher's eyes raked Turek's face. "What are you going to do?" he demanded.

"Remember, our duty is to Krain now."Turek's arms were beginning to tremble. If Brisher tried to stop him he would have to fight the older man. "We have a higher duty than that," he said, sudden weariness breaking through his tension. He was tired of fighting. "I'm going to do what I have to-what you should have done long ago."

For a long moment Brisher stood motionless, the resolve draining from his face and leaving him an eternity older. Bowing his head slightly, he moved away from the tent. Without looking at him, Turek stepped through the entrance.

Inside was unrelieved darkness; but Turek needed no light for what he was going to do. Dropping the waterskin by his foot, he raised the basket chest-high and, with a single convulsive movement, flung its contents over the neatly stacked swords. The basket he tossed to one side; picking up the waterskin, he went back outside. Brisher had vanished, and a quick look showed no one else in sight.

Opening the waterskin, Turek doused the tent with the alcohol, concentrating on the middle of the roof. When the skin was empty, he threw it back inside.

And so all was finally ready. Stepping back, he pulled up one of the torches stuck in the ground. With a sigh more of fatigue than of relief, he flung it onto the tent.

The cloth ignited with a roar and a fireball that singed Turek's eyebrows. He stepped back hastily as sounds of confusion erupted suddenly from the camp around him and half-dressed men staggered from their tents. By the time they had a bucket brigade organized the waterproofing resins in the tent cloth were beginning to melt and burn, and strangely colored flames were leaping toward the clouds.

No one paid any attention as Turek left the scene and returned to his tent to wait.

The fire was nearly out when they came for him: Krain and two of his men, each with a sword that had clearly not been in the weapons tent. Turek emerged at Krain's command, once more clad in his blue cloak. For a moment the air was thick with tension; and then Krain broke the silence. "The Shadow around my swords is fifteen feet across and still growing," he said softly, the venom in his voice all the more intense because of that. "What did you do?"

"I ended your war of conquest," Turek told him, countering the others rage with quiet firmness. Despite his fatigue, he stood straight and tall, with all the dignity he could muster. There was death in Krain's eyes, and Turek was determined not to show even the appearance of fear or cowering before it. "There's pure copper dust on your swords now, a fair amount of it glued there by drops of resin from the tent fire. Even if your Shadow Warriors-your other Shadow Warriors-can clear enough Shadow away to go in and untangle the swords from that sticky mess, you won't be able to use them until someone sc.r.a.pes all the copper off-and you'll need a Shadow Warrior standing by while all that's being done, too.""I can do that," Krain gritted-but there was uncertainty in his voice. "All your treachery has done is postpone things a couple of days. I'll still have Lazuli."

"Only if Lazuli is stupid." Turek waved toward the villages barricades.

"They've seen the fire, and they'll know soon enough that I took some copper dust tonight. And when morning comes they'll be able to see the Shadow. They'll figure it out-and they outnumber your army two to one."

"Then we'll pull back-"

"Pull back where? Your whole strategy depended on your being in control of the Mindlight school before Masard had time to react to the risk you were taking, the risk that they would lose all protection from Javan's people. By now they surely know what you've done-or, rather, haven't succeeded in doing-and are going to be getting nervous. If you prolong this insanity much longer you're going to have a revolt on your hands." A wave of dizziness swept over him; with an effort, he fought it back. "But don't take my word for it. Get your other Shadow Warriors and go ahead and try."

Krain exhaled a long breath, and somehow he seemed to slump slightly.

"They're not here anymore," he muttered. "They all deserted during the fire."

Turek permitted himself a faint smile. "So they finally realized where their duty lay. Good."

"Their duty was to me!" Krain shouted abruptly. "I hired them, fed them, gave them back their self-respect and their power. And then they-and you-turn around and betray me!" Clenching his sword tightly, he took a step forward.

"Self-respect?" Turek's voice was still calm, but as cold as Lazuli's river. "No.

All you offered them was escape from the lonely, ignominious death they were afraid was coming to them. Why else do you think none of the younger Shadow Warriors accepted your offer? That alone should have told you something was wrong."

"So your loyalty is only to yourselves," Krain spat contemptuously. "I understand, finally. How much is Javan paying you?"

Turek shook his head, too weary to feel anger at the insult. "Javan can't buy us, any more than you can. If you were older-if you'd known more Shadow Warriors-you might understand. We weren't in this for any personal gain. We served the people of Vesper; served them with our sweat and pain and, ultimately, our lives. Our 'loyalty,' as you insist on calling it, was burned into us as part of our training; and it was to nothing more or less than the dream of a better existence for everyone. For everyone, not just our friends or our home villages. A lot of people misunderstood our refusal to pa.s.s judgments or take sides, but it helped us balance the more advanced technology our work permitted; helped keep people from misusing it. Do you see now why it was foolish to think we'd freely help you start a war?"Hatred smoldered in Krain's eyes. "I can kill you. You know that, don't you?"

"Yes." Though he'd known this moment was inevitable, Turek's mouth was still dry. "But whether you do so or not, your war is still over."

For a long moment no one moved. Then, abruptly, Krain turned away and, without a backward glance, disappeared into the night. His two men eyed Turek uncertainly, exchanged glances, and followed their leader.

Turek let his shoulders slump. It was over, and he'd won. Not the war, of course, but certainly the battle he'd set out to win. As for the war itself... that burden was no longer his.

Reaching into his tent, he pulled out the pack he'd prepared and slipped it onto his shoulders. Deathly tired though he was, he still wanted to put some distance between himself and Krain before sleeping; the young ruler might yet decide to seek revenge. For a moment Turek looked toward Lazuli, tempted by the thought of its warm food and beds. But he didn't want to see Javan again, and there was no real point to such a meeting, anyway. The Mindlight Master had just had a lesson in the potential dangers of progress; nothing Turek could say would improve on that. And as for the responsibility for guiding this next stage of Vesper's growth... Turek wished them the best of luck. The Shadow Warriors had found a method that had worked for their more exclusive group; how Javan would do it, with his dream of giving control over Shadow to everyone, Turek couldn't begin to guess.

Keilberg and home lay to the southwest. Turek had taken only a few steps in that direction when he paused and, as an afterthought, returned to his tent. The sword lay just inside the entrance; picking it up, he once more fastened it to his side. It wasn't very heavy, and it might come in handy back home. His hoe, after all, still needed a new blade.

Afterword.

And so, with something of a lurch, Vesper has started on the road to a-for them, at least-highly technological society. I'd originally planned a complete series of these stories, exploring both Vespers growing pains and the nature of Shadow itself; but when the second story failed to sell, the whole thing went to the far back burner. (Ed Ferman at F&SF was too overstocked with series stories at the time, and it's usually hard to sell a sequel to a magazine that didn't publish the original.) But now, after a fresh reading, I find my interest piqued once more. Perhaps I'll return to Vesper again, see how Javan's coping with the Pandora's box he's manhandled the lid off of. Or at least stay long enough to find out what the heck Shadow really is.

The Challenge

The clock radio went off at six-fifteen, as usual, and for a moment Elliot Burke hovered in that disoriented state between sleep and full consciousness. Then his brain cleared and he smiled at the ceiling.

This was the big day!

Leaning over, he typed N153 on his keyboard and watched as the front page of the New York Daily International appeared in the center of the one-meter- square screen. More from a vague sense of duty than any real interest he scanned the headlines. Nothing much was new. The Antarctic Core Tap was bogged down with cost overruns, the Skyhome s.p.a.ce colony was still processing applications for the third group of one hundred colonists, North Iran was rattling its sabers at both Russia and South Iran, and the President had announced he would run for reelection.

Impatiently, Elliot flipped the pages until he reached "Sports and Games"; and in the middle of the fifth page he found it: Fans of the Deathworld series on channel G29 will want to be tuned in tonight to watch as the immovable object meets the irresistible force. The Orion Nomad, the highest-ranked Deathworld gamer still in active compet.i.tion, will take on Doomheim IV, Lon Thornd.y.k.e's most recent world. In its four-month existence, Doomheim IV has not yet been conquered, though over fifty top- ranked gamers have tried it. The Nomad will be landing at 7:30 EST this evening to try his hand. Don't miss it!

Elliot smiled. He was the Orion Nomad.

Moving with a grace that seemed incongruous in so large a craft, the Sirrachat ship flew at mountaintop-height over the lunar surface, seeking the source of the subs.p.a.ce emanations which had attracted his attention. Nestled in the shadows at the base of a short ridge, he found another starcraft, one even larger than the Sirrachat's but of a totally different design. It was showing no lights.

The Sirrachat settled to the surface a few hundred meters away; and as he did so a laser beam flashed out from the other ship. Not an attack, but an invitation to communicate. In a moment they had contact.

"I am called Sirrachat."

"I greet you, Sirrachat," the other replied. "I am Drymnu.""I greet you." The Sirrachat had heard of the Drymnu-a fairly young hive race from this region of s.p.a.ce, in only its first millennium of star travel. "Are you in need?"

The Drymnu seemed to hesitate. "First I must ask, are you one?"

The collective intelligence that was the Sirrachat smiled tolerantly.

"Certainly. All starfaring races are as you and I. Did you not know?"

"I knew that that is said, but I fear it may not be so for long. I am in great need of your counsel, Sirrachat."

"Speak on."

The Drymnu paused, as if collecting his thoughts. "It is said by all those we have encountered that fragmented races cannot attain the stars. The argument is that the self-destructive compet.i.tion common to these races will destroy them before they reach the necessary technological level. But I have now been studying the fragmented race on the planet below for twenty-nine of its years, and I see no evidence of imminent destruction. Indeed, it is already taking its first steps into s.p.a.ce. Five permanent bases exist on this satellite, an orbiting s.p.a.ce colony has been built, and expeditions to the second and fourth planets have been carried out."

"An interesting situation," the Sirrachat agreed. "Most fragmented races never get that far. However, I doubt that there is any cause for alarm."

"But it is a violent race, each member putting his own desires above all else.

If it should escape its system it would bring ruin on us all-"

"Please-before you become overly worried," the Sirrachat interrupted. "I don't doubt the race's violent nature, but you are overlooking several basic forces which are likely to exist here. May I have access to your stored information on this race?"

"Certainly," the Drymnu said, already sounding more at ease.

Elliot strode through the door of his apartment and tossed his coat at the hook, turning toward the kitchen before it hit and slid to the floor. Another boring and frustrating workday, topped off by his biweekly run-in with Mr. Franklin over the possibilities of Elliot's advancement to Design and Development. Franklin's argument-that with only a B.S. in electrical engineering Elliot couldn't be promoted to D and D-made an unfortunate kind of sense, considering the glut of Ph.D.'s on the market. On the other hand, Elliot knew he could do the job, and spending his days checking other people's schematics for errors was driving him crazy.

For tonight, though, Franklin could go jump. Elliot's troubles vanished like leaves in a hurricane in the face of his excitement. Tonight he had a chance to do something no one else had ever done: to beat Doomheim IV.

By seven o'clock he was ready. Seating himself before the TV screen, the keyboard before him on an ancient typing table, he called up the proper channel.

The Deathworld logo appeared on the screen. He typed his "game name"-Orion Nomad-and his secret code word. Then he named his destination: Doomheim IV.

Somewhere in North America, the computers that handled the gaming functions of the vast Bell Info/Comm Net pulled the Orion Nomads personal data file from storage and prepared the program that was Doomheim IV. The software that would handle the simulation of Elliot's journey was among the most sophisticated in the free world, and with good reason: the revenues from the mult.i.tude of games was the major financial base for the whole Net.

Elliot's screen began filling up with words-the basic information and rules for Doomheim. The planet, he was informed, had an Earth-like atmosphere and a temperate climate. Gravity was one point two gee and a wide variety of flora and fauna were present. A shuttle-bubble would land him at any point ten kilometers or more from the lifter that was his goal. None of this was new-Elliot had read it several times as he watched other gamers try their luck on Doomheim-so he skimmed it quickly and then moved on to choose his equipment. As he did so a line of words began to appear at the bottom of his screen: Good luck, Orion Nomad. I'll be rooting for you. - The Adrian Elliot grinned. The Adrian was one of his most loyal fans; only a so-so gamer himself, but an avid spectator of most of the SF games. Elliot had had several long conversations with him via the Net and had been astonished by the lists of players, scores, and standings he could reel off. It was apparently a family tradition; the Adrian's grandfather had done the same thing with football and baseball statistics.

Or so he said.

But Elliot had no time for chitchat now. Turning his attention back to the equipment list, he began to type out his selections: medium-thickness body armor with respirator; extra heavy leatherite-steelmesh boots and gauntlets; two thermite torches; one laser armgun-more powerful than a pistol but still a one-handed weapon; three knives-one hunting, two throwing; fifteen grenades-seven blast, six concussion, two fragmentation; binoculars; compa.s.s; radio direction finder; and finally, a balloon lifter pack. The latter was a simple backpack with inflatable balloons and two small tanks of compressed helium, plus steering jets. It was lighter and less bulky than a full jet pack and, while not nearly as easy to maneuver with, it also did not attract predators as often. Its main disadvantage was that it was slow, taking up to thirty seconds to inflate completely.

Thoughtfully, Elliot scanned the list. A little light, perhaps. On the other hand, the Orion Nomad was quite fast and agile, and Elliot had often been able to outrun the creatures he would otherwise have had to fight. And several heavily armed, solidly armored adventurers had already gone to their deaths on Doomheim IV. Elliot would try it this way.And it was time to go. From here on it was just the Orion Nomad against Doomheim-with maybe a thousand spectators electronically watching over his shoulder. Well, they wouldn't be disappointed; Elliot would make sure of that.

Taking a last deep breath, he pressed the "start" key.

The TV screen split into nine sections. Five of them were full-color views of Doomheim's lower atmosphere as the Orion Nomad, descending in the shuttle- bubble, could see it; front view, left, right, above, and beneath, arranged in a convenient plus-shaped pattern. The four corner sections held data that he would normally have on a real planet, but which the TV's sight and sound alone couldn't provide.

As he had expected, nothing he could see was doing him any good. Below his bubble, the landscape was obscured by low-lying stratus clouds, a trick that Thornd.y.k.e almost always used on the worlds he created. Elliot took just a moment to confirm there were no breaks in the clouds and then checked his compa.s.s and direction finder, displayed on one of the screen sections. The needles were nearly in line; Elliot was coming down almost due south of the lifter. He changed the bubble's course slightly- LAND BUBBLE R = 10KM, 180 DEG.

-so that he would be exactly south of his goal. Now, if anything happened to his direction finder, he could use the compa.s.s to find his way.

The bubble pa.s.sed through the clouds, and for a brief minute Elliot could see the surface of Doomheim. Between himself and the lifter he could see bluish plains, at least one range of rocky-looking hills, and a patch of darker blue that he tentatively labeled a lake. And then he was down, a few hundred meters south of the hills, in a vast plain.

He stepped out- LEAVE BUBBLE, STOP/TURN.

-and looked around. The "gra.s.s" of this prairie looked much like ankle-high cattails with broad blue leaves extending horizontally. In many places the ground was completely obscured; he'd have to watch for concealed snakes and insects.

There was no time to investigate the flora now, however-from his left two animals were loping toward him. Elliot turned- TURN LEFT, RH = ARMGUN,.

AIM AT L ANIMAL.

-and raised his laser. He was well prepared for this moment; one or more of these small tyrannosaurs had attacked every other landing he'd watched and he had expected them. They could be killed, he knew, by a one-second head shot... but there might be an easier way. The fact that they always showed up so soon implied they had seen him coming. Maybe it was the bubble that attracted them.

BUBBLE GO SW, HORIZ, 2 KM,.1 VEL/RETURN TO SHIP.

The bubble floated lazily away from him-and sure enough, the tyrannosaurs veered to follow. Elliot grinned. A minor victory, to be sure, but he had just saved two seconds' worth of laser fire, and little things like that often made the difference. Waiting until the animals were too distant to notice him, Elliot checked his bearings and began to walk.

He'd taken maybe ten steps when he heard a faint whistle. He froze, searching around him for the source of the noise. Nothing was visible, so he risked a slow turn... and spotted it. Or, rather, them.

In the southern sky, a ma.s.s of black specks had appeared. They seemed to be closing, fast.

Elliot looked around him, but there wasn't a sc.r.a.p of cover anywhere within reach. The hills were still too far away, and nothing higher than the cattails seemed to be growing on the plain. The birds-or whatever-were close enough now that he could estimate their numbers. There were at least two hundred of them, far too many to pick off with his laser. And he'd seen what these birds could do to light armor like this.

He'd have to move fast. Running to a bare spot of ground, he lay down- LIE DOWN ON L SIDE,.

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Cascade Point and Other Stories Part 16 summary

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